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These are Lauriel’s attributes on the Nintendo Switch version of Arena of Valor. Click here for her attributes on the mobile version.
Lauriel Stats
Lauriel Overview
SG Rating | 9 |
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Class | Mage Assassin |
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Role | Mobility |
Lauriel Stats
Stats | Lv.1 | Per Level Increase | Lv.15 |
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HP | 3019 | 185.1 | 5611 |
Mana | 490 | 105 | 1960 |
Attack Damage | 167 | 8.6 | 287 |
Critical Damage | 200% | 0 | 200% |
Armor | 87 | 12.6% | 17.4 | 330 | 35.4% |
Magic Defense | 50 | 7.6% | 8.5 | 169 | 21.9% |
HP Regen / 5 sec | 43 | 2 | 71 |
Mana Regen / 5 sec | 17 | 1.7 | 41 |
Movement Speed | 340 | 0 | 340 |
Attack Speed | 0% | 1% | 14% |
Attack Range | Long Range (625 units) |
Lauriel Abilities (Descriptions, Videos, and Mechanisms)
What’s with all these numbers? Learn more about Ability Progression.
Passive Ability | Effect |
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Enemies hit by Lauriel’s abilities become marked. Every 4 marks trigger an explosion that deals 160 (+0.64 AP)ˀ true damage to nearby enemies and slows their movement speed by 50-90% (increases with hero level) for 1 second. Lauriel also recovers 110 HP after the explosion.
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Ability Mechanics
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Ability 1 | Effect | |||||||||||||||||||||
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![]() Mana: 50 Magic Damage |
Lauriel summons the divine light, dealing 215/260/305/350/395/440 (+0.6 AP) magic damage to enemies. The path lights up shortly after and deals the same amount of magic damage again.
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Ability Mechanics:
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Ability 2 | Effect | |||||||||||||||||||||
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![]() Mana: 50 Magic Damage |
Lauriel charges towards the target direction, becomes invincible for a short period, and summons 3 energy orbs to attack nearby enemies, dealing 175/190/205/220/235/250- (+0.24 AP) magic damage with each attack. Ability cooldown is reduced by 4 seconds when it hits enemies.
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Ability Mechanics:
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Ultimate | Effect | ||||||||||||
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![]() Mana: 80 Magic Damage |
Lauriel summons a Judgment Circle that lasts 12 seconds, dealing 210/245/280 (+0.5 AP) magic damage both when the circle appears and fades. Also reduces the cooldown of her other abilities when she is in the circle.
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Ability Mechanics:
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In-Game Tool Tip
Lauriel’s Smite allows her to keep using other abilities in rapid succession. This is extremely valuable and can keep her safe. Make sure Blink hits an enemy when you unleash it to reduce its cooldown.
Hero Spotlight
Lauriel Ability Order
Our recommended order for Lauriel’s abilities as she levels up.
Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
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1 | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | – | – | – |
2 | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | ◯ | ◯ | ◯ |
Ultimate | – | – | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | – |
Counters to Lauriel
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Recommended Equipment for Lauriel
SG Recommended Build | ||
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See all of Lauriel’s item builds.
Recommended Arcana for Lauriel
Level 1 Arcana | ||
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![]() Ability Power: +1.5 |
![]() Magic Life Steal: +0.4% |
![]() Magic Pierce +2.2 |
If 10 of each: Ability Power +15, Magic Life Steal +4%, Magic Pierce +22 (-3.2% for enemies at level 1) | ||
Level 2 Arcana | ||
![]() Ability Power: +2.5 Magic Pierce: +1.4 |
![]() Ability Power: +1.4 Magic Life Steal: +0.8% Magic Defense: +1.6 |
![]() Ability Power: +0.9 Magic Pierce: +3.8 |
If 10 of each: Ability Power +48, Magic Life Steal +8%, Magic Pierce +52 (most heroes start at 50 magic defense without arcana), Magic Defense +16 (+2.2% magic defense at the start of the match) | ||
Level 3 Arcana | ||
![]() Ability Power: +4.2 Magic Pierce: +2.4 |
![]() Ability Power: +2.4 Magic Life Steal: +1% |
![]() Attack Speed: +0.6% Magic Pierce: +6.4 |
If 10 of each: Attack Speed +6%, Ability Power +66, Magic Life Steal +10%, Magic Pierce +88 (most heroes start at 50 magic defense without arcana) |
View a list of all Hero Arcana builds.
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