▼ Hero Class Guides | ||
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List of Item Builds | ||
Warrior | Tank | Assassin |
Mage | Marksman | Support |
These are Tulen’s attributes on the Nintendo Switch version of Arena of Valor. Click here for his attributes on the mobile version.
Tulen Stats
Tulen Overview
SG Rating | 9.5 |
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Class | Mage | |||||||||||||
Role | Finisher Harass |
Tulen Stats
Stats | Lv.1 | Per Level Increase | Lv.15 |
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HP | 3135 | 180 | 5655 |
Mana | 490 | 107 | 1988 |
Attack Damage | 156 | 9.4 | 287 |
Critical Damage | 200% | 0 | 200% |
Armor | 87 | 12.6% | 17.4 | 330 |35.4% |
Magic Defense | 50 | 7.6% | 8.5 | 169 | 21.9% |
HP Regen / 5 sec | 44 | 2 | 72 |
Mana Regen / 5 sec | 18 | 1.9 | 43 |
Movement Speed | 350 | 0 | 350 |
Attack Speed | 0% | 1% | 14% |
Attack Range | Long Range (600 units) |
Tulen Abilities (Descriptions, Videos, and Mechanisms)
What’s with all these numbers? Learn more about Ability Progression.
Passive Ability | Effect |
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THUNDERCLAP |
Whenever Tulen hits an enemy with an ability, he gains 1 charge of Thunderclap. After reaching 5 charges, he summons 5 lightning bolts that shoot out in sequence towards nearby enemies, prioritizing heroes. Each lightning bolt deals 350 (+0.525 AP) magic damage. If more than one lightning bolt hits the same target within 1 second, the damage dealt by the subsequent bolts will be reduced by 20%. The lightning bolts will only attack monsters if they’re in aggression mode.
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Ability 1 | Effect | |||||||||||||||||||||
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ION BLASTS Mana: 60 Magic Damage |
Tulen shoots three ion blasts, each dealing 500 (+0.75 AP) magic damage to enemies along its path. When enemies are hit with more than one blast, each additional hit will deal 30% damage. Each prism that hits an enemy will add 1 Thunderclap charge (1 charge per blast).
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Ability Mechanics:
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Ability 2 | Effect | ||||||||||||||||||||||||||||
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LIGHTNING STRIKE Mana: 50 Magic Damage Control |
Tulen uses his lightning powers to zap a short distance, damaging enemies at the origin and destination. Enemies in the origin and destination areas will suffer 350 (+0.52 AP) magic damage. Enemies damaged by both the origin and destination areas will receive 50% damage for the second hit. Enemies damaged by Lightning Strike twice within 5 seconds will have their movement speed reduced by 90%, gradually decreasing over the following 3 seconds. Each time Tulen teleports and hits an enemy, he will receive 1 charge of Thunderclap. Tulen can store this ability up to 3 times (cooldown between stored uses can be affected by items and arcana).
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Ability Mechanics:
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Ultimate | Effect | ||||||||||||
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THUNDERBIRD Mana: 120 Magic Damage |
Tulen charges up and launches a Thunderbird at an enemy, dealing 360 (+0.54 AP) (+30% of the target’s lost HP) magic damage and giving Tulen 1 charge of Thunderclap. The Thunderbird can be blocked by another enemy hero getting in the way. If the Thunderbird kills an enemy hero, Tulen’s passive will be activated immediately and Thunderbird’s cooldown will be reduced by 80%. If the Thunderbird hits an enemy minion on its way to its final target, they will suffer magic damage and can be knocked into the air. Tulen can also use Lighting Strike when charging Thunderbird.
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Ability Mechanics:
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In-Game Tool Tip
Use Thunderbird on enemies with low HP to help activate Tulen’s passive. Use Lightning Strike to move Tulen to a good position to launch further attacks.
Hero Spotlight
Tulen Ability Order
Our recommended order for Tulen’s abilities as he levels up.
Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
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1 | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | ◯ | – | – | – | – |
2 | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | ◯ | ◯ | ◯ |
Ultimate | – | – | – | ◯ | – | – | – | ◯ | – | – | – | ◯ | – | – | – |
Counters to Tulen
Arthur | Maloch | Grakk |
Recommended Equipment for Tulen
SG Recommended Build | ||
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Orb of the Magi |
Enchanted Kicks |
Rhea’s Blessing |
Hecate’s Diadem |
Staff of Null |
Holy of Holies |
See all of Tulen’s item builds.
Recommended Arcana for Tulen
Level 1 Arcana | ||
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Talisman Ability Power: +1.5 |
Absorption Magic Life Steal: +0.4% |
Disruption Magic Pierce +2.2 |
If 10 of each: Ability Power +15, Magic Life Steal +4%, Magic Pierce +22 (-3.2% for enemies at level 1) | ||
Level 2 Arcana | ||
Corruption Ability Power: +2.5 Magic Pierce: +1.4 |
Revelation Ability Power: +1.4 Magic Life Steal: +0.8% Magic Defense: +1.6 |
Corrosion Ability Power: +0.9 Magic Pierce: +3.8 |
If 10 of each: Ability Power +48, Magic Life Steal +8%, Magic Pierce +52 (most heroes start at 50 magic defense without arcana), Magic Defense +16 (+2.2% magic defense at the start of the match) | ||
Level 3 Arcana | ||
Violate Ability Power: +4.2 Magic Pierce: +2.4 |
Devour Ability Power: +2.4 Magic Life Steal: +1% |
Hex Ability Power: +2.4 Cooldown Speed: +0.7% |
If 10 of each: Ability Power +90, Magic Life Steal +10%, Magic Pierce +24 (most heroes start at 50 magic defense without arcana), Cooldown Speed +7% |
View a list of all Hero Arcana builds.
Arena of Valor (AoV) Recommended Article List
▼ Popular Articles | |
---|---|
Beginner's Guide | Hero Tier List |
Hero Class Guide | Armory (Item List) |
▼ Popular Articles | |||
---|---|---|---|
Beginner's Guide | Hero Tier List | Hero Class Guide | Armory (Item List) |
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