List of Consumable Poke Mart Shop Items
Below is a list of overall purchasable poke marts items across the Galar Region.
Name of Item | Item Description | Cost |
---|---|---|
Poke Ball | A device for catching wild pokemon. It’s thrown like a ball at a pokemon, comfortably encapsulating its target. | 200 |
Great Ball | A good, high-performance poke ball that provides a higher success rate for catching pokemon than a standard poke ball. | 600 |
Ultra Ball | An ultra-high-performance poke ball that provides a higher success rate for catching pokemon than a Great Ball | 800 |
Potion | A spray-type medicine for treating wounds. It can be used to restore 20 HP to a single pokemon. | 200 |
Super Potion | A spray-type medicine for treating wounds. It can be used to restore 60 HP to a single pokemon. | 700 |
Hyper Potion | A spray-type medicine for treating wounds. It can be used to restore 120 HP to a single pokemon. | 1,500 |
Max Potion | A spray-type medicine for treating wounds. It can be used to completely restore 60 the max HP of a single pokemon. | 2,500 |
Full Restore | A medicine that can be used to fully restore the HP of a single Pokemon and heal any status conditions it has. | 3,000 |
Antidote | A spray-type medicine for treating poisoning. It can be used to lift the effects of being poisoned from a single pokemon. | 200 |
Burn Heal | A spray-type medicine for treating burns. It can be used to heal a single pokemon suffering from a burn. | 200 |
Ice Heal | A spray-type medicine for treating freezing. It can be used to thaw out single pokemon that has been frozen solid. | 200 |
Awakening | A spray-type medicine for treating sleeping. It can be used to rouse a single pokemon from the clutches of sleep. | 200 |
Paralyze Heal | A spray-type medicine for treating paralysis. It can be used to free a single pokemon that has been paralyzed. | 200 |
Full Heal | A spray-type medicine that is broadly effective. It can be used to heal all the status conditions of a single pokemon. | 400 |
Revive | A medicine that can be used to revive a single pokemon that has fainted. It also restores half of the pokemon’s max HP. | 2,000 |
Repel | An item that prevents any low-level wild pokemon from jumping out at you for a while. | 400 |
Super Repel | An item that prevents any low-level wild pokemon from jumping out at you for a while. It lasts longer than Repel | 700 |
Max Repel | An item that prevents any low-level wild pokemon from jumping out at you for a while. It lasts longer than Super Repel | 900 |
Poke Doll | A doll that attracts the attention of a pokemon. It guarantees escape from any battle with wild pokemon | 300 |
Pokemon Sword and Shield Recommended Article List
▼Pokemon Sword and Shield Recommended Articles | ||
---|---|---|
Expansion Pass | All Diglett Locations | Gen 8 Starters |
Galar Dex | Pokemon Battles | Walkthroughs |
Beginner Guides | Strategy Guides | Game Database |
Strategy Guides | Post-Game | TM Locations |
TR List | Evolution Stones | Evolution Methods |
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