
List of Battalion Gambits
| Name of Gambit | Gambit Effect | Usage | Might / Heal | Hit | Range |
|---|---|---|---|---|---|
| Lure Scheme | Forces an adjacent enemy to move to the tile behind the unit. Good for forcing enemies to land on unfavorable terrain. | – | – | – | – |
| Stride | Gives allies +5 movement on the turn activated. Can be bestowed to multiple allies if they are gathered together. | 2 times | None | 100 Hit | 1-2 Rng |
| Coordinated Lance Strike | Attacks the target enemy and those one tile to its left and right. | – | – | – | 1 Rng |
| Disrupt | – | – | – | ||
| Disturbance | Attack that rattles foes, preventing them from moving on the next turn. | 2 times | 4 Mt | 60 Hit | 1-2 Rng |
| Onslaught | Pushes adjacent foe back one tile. | 2 times | 8 Mt | ||
| Group Flames | Also damages foes adjacent to the target. | 1 time | 2 Mt | 60 Hit | 1-2 Rng |
| Group Ice | Also damages foes adjacent to the target. | 1 time | 3 Mt | 50 Hit | 1-2 Rng |
| Group Lightning | Also damages foes adjacent to the target. | 1 time | 4 Mt | 40 Hit | 1-2 Rng |
| Fire Scheme | Attacks a group of enemies with explosive barrels. Flames linger in the affected area, causing waiting units to continuously take additional damage. | 1 time | – | – | – |
| Assault Troop | Charge attack against foes in the area. | 2 times | 10 Mt | 50 Hit | 2-4 Rng |
| Assembly | Attack the moves unit 1 tile backward and pulls target foe into the unit’s previous space. | 2 times | 4 Mt | 50 Hit | 1-2 Rng |
| Reversal | Swaps position with foe. | – | 8 Mt | 50 Hit | 1 Rng |
| Lure | Pulls adjacent foe to the unit’s opposite side. | 2 times | 4 Mt | 50 Hit | 1 Rng |
| Blaze | Attack that ignites certain terrain in the area into flame. | 1 time | 10 Mt | 50 Hit | 2-3 Rng |
| Fusillade | Rain arrows down on the area. Effective against fliers. | 2 times | 5 Mt | 50 Hit | 2-3 Rng |
| Absorption | Restores HP equal to 50% of the damage dealt to foes. | – | 4 Mt | 30 Hit | 1 Rng |
| Poisoned Arrows | Rain down arrows that inflict poison on foes. Effective against fliers. | 2 times | 4 Mt | 60 Hit | 2-3 Rng |
| Resonant Flames | Affects a wide area with powerful flames. | 1 time | 6 Mt | 60 Hit | 1-2 Rng |
| Resonant Ice | Affects a wide area with powerful ice. | 1 time | 7 Mt | 50 Hit | 1-2 Rng |
| Resonant Lightning | Affects a wide area with powerful lightning | 1 time | 8 Mt | 40 Hit | 1-2 Rng |
| Resonant White Magic | Heal HP of allies in the area. | 3 times | 8 Heal | 100 Hit | 1 Rng |
| Flash-Fire Arrows | Attacks that ignites certain terrain in the area into flame. Effective against fliers. | 2 times | 7 Mt | 50 Hit | 2-4 Rng |
| Group Lance Attack | Charges with a lance attack. | – | 6 Mt | 50 Hit | 1 Rng |
| Linked Horses | Charges with cavalry over a wide area. | – | 12 Mt | 50 Hit | 1 Rng |
| Poison Tactic | Launches a toxic barrel to inflict poison on foes. | 1 time | 5 Mt | 60 Hit | 1 Rng |
| Bag of Tricks | Gambit counter of all allies within range becomes 0 | – | – | – | 1 Rng |
| Recovery Roar | Removes status effects of allies within the area | – | – | – | 1 Rng |
| Stride | Allies within the area get Movement +5 for the rest of the turn. | – | – | – | 1 Rng |
| Impregnable Wall | Allies deal and suffer one damage for the rest of the turn. | 5 times | None | 100 Hit | 1 Rng |
| Sacred Shield | Allies suffer 0 damage from ranged physical attacks the rest of the turn. | – | – | – | 1 Rng |
| Retribution | Grants allies the ability to counterattack outside their range for five turns. | 2 times | None | 100 Hit | 1 Rng |
| Blessing | Affected allies can survive lethal damage with 1 HP once, if HP > 1. | 1 time | None | 100 Hit | 1 Rng |
| Dance of the Goddess | Allies within the area can move one more time. | – | – | – | 1 Rng |
| Ashes and Dust | Effective against fliers. | 2 times | 12 Mt | 50 Hit | 2-3 Rng |
| Raging Flames | Ignites some terrain tiles into flames. | 15 Mt | 50 Hit | 1 Rng | |
| Wave Attack | Charges with a lance attack within the area. Effective against armored units. | – | 13 Mt | 60 Hit | 1 Rng |
| Line of Lances | Charges with a lance attack within the area. Effective against cavalry units. | – | 5 Mt | 50 Hit | 1 Rng |
| Mad Melee | Attacks foes within range. | 2 times | 4 Mt | 60 Hit | 1 Rng |
| Random Shot | Attacks foes within range. | – | 8 Mt | 40 Hit | 1 Rng |
Other Database Guides
Character Stats
| Character Base Stats | Character Base Skill Levels | Tutoring Strength & Weaknesses |
| Character Stat Growth Rates | Class Stat Growth Rates | Skill Level Experience Bonuses |
Equipment and Items
| Weapons | Shields | Accessories |
| Hero’s Relic & Sacred Weapons | Items | Merchant Shop Items |
| Pagan Altar Items | – | – |
Abilities
| Combat Arts | Magic Spells | Crests |
| Learned Combat Arts | Learned Spells | Learned Authority Abilities |
| Personal Abilities | Gambits | – |
Battles, Quests, and Locations
| Monastery Map | Abyss Map | Mission Battles |
| Paralogue Battles | Auxiliary Battles | Quest Battles |
| Quests | Terrains | – |
Enemy Information
| Enemy Units | Monsters | Maddening Enemy Unit Skills |
| Monster Attacks and Skills | – | – |

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