Fire Emblem: Three Houses - Battalion Gambit List

List of gambits assigned to different battalions in Fire Emblem: Three Houses, including their stats and effects.

Fire Emblem: Three Houses - Walkthrough and Strategy Guide

List of Battalion Gambits

Name of Gambit Gambit Effect Usage Might / Heal Hit Range
Lure Scheme Forces an adjacent enemy to move to the tile behind the unit. Good for forcing enemies to land on unfavorable terrain.
Stride Gives allies +5 movement on the turn activated. Can be bestowed to multiple allies if they are gathered together. 2 times None 100 Hit 1-2 Rng
Coordinated Lance Strike Attacks the target enemy and those one tile to its left and right. 1 Rng
Disrupt
Disturbance Attack that rattles foes, preventing them from moving on the next turn. 2 times 4 Mt 60 Hit 1-2 Rng
Onslaught Pushes adjacent foe back one tile. 2 times 8 Mt
Group Flames Also damages foes adjacent to the target. 1 time 2 Mt 60 Hit 1-2 Rng
Group Ice Also damages foes adjacent to the target. 1 time 3 Mt 50 Hit 1-2 Rng
Group Lightning Also damages foes adjacent to the target. 1 time 4 Mt 40 Hit 1-2 Rng
Fire Scheme Attacks a group of enemies with explosive barrels. Flames linger in the affected area, causing waiting units to continuously take additional damage. 1 time
Assault Troop Charge attack against foes in the area. 2 times 10 Mt 50 Hit 2-4 Rng
Assembly Attack the moves unit 1 tile backward and pulls target foe into the unit’s previous space. 2 times 4 Mt 50 Hit 1-2 Rng
Reversal Swaps position with foe. 8 Mt 50 Hit 1 Rng
Lure Pulls adjacent foe to the unit’s opposite side. 2 times 4 Mt 50 Hit 1 Rng
Blaze Attack that ignites certain terrain in the area into flame. 1 time 10 Mt 50 Hit 2-3 Rng
Fusillade Rain arrows down on the area. Effective against fliers. 2 times 5 Mt 50 Hit 2-3 Rng
Absorption Restores HP equal to 50% of the damage dealt to foes. 4 Mt 30 Hit 1 Rng
Poisoned Arrows Rain down arrows that inflict poison on foes. Effective against fliers. 2 times 4 Mt 60 Hit 2-3 Rng
Resonant Flames Affects a wide area with powerful flames. 1 time 6 Mt 60 Hit 1-2 Rng
Resonant Ice Affects a wide area with powerful ice. 1 time 7 Mt 50 Hit 1-2 Rng
Resonant Lightning Affects a wide area with powerful lightning 1 time 8 Mt 40 Hit 1-2 Rng
Resonant White Magic Heal HP of allies in the area. 3 times 8 Heal 100 Hit 1 Rng
Flash-Fire Arrows Attacks that ignites certain terrain in the area into flame. Effective against fliers. 2 times 7 Mt 50 Hit 2-4 Rng
Group Lance Attack Charges with a lance attack. 6 Mt 50 Hit 1 Rng
Linked Horses Charges with cavalry over a wide area. 12 Mt 50 Hit 1 Rng
Poison Tactic Launches a toxic barrel to inflict poison on foes. 1 time 5 Mt 60 Hit 1 Rng
Bag of Tricks Gambit counter of all allies within range becomes 0 1 Rng
Recovery Roar Removes status effects of allies within the area 1 Rng
Stride Allies within the area get Movement +5 for the rest of the turn. 1 Rng
Impregnable Wall Allies deal and suffer one damage for the rest of the turn. 5 times None 100 Hit 1 Rng
Sacred Shield Allies suffer 0 damage from ranged physical attacks the rest of the turn. 1 Rng
Retribution Grants allies the ability to counterattack outside their range for five turns. 2 times None 100 Hit 1 Rng
Blessing Affected allies can survive lethal damage with 1 HP once, if HP > 1. 1 time None 100 Hit 1 Rng
Dance of the Goddess Allies within the area can move one more time. 1 Rng
Ashes  and Dust Effective against fliers. 2 times 12 Mt 50 Hit 2-3 Rng
Raging Flames Ignites some terrain tiles into flames. 15 Mt 50 Hit 1 Rng
Wave Attack Charges with a lance attack within the area. Effective against armored units. 13 Mt 60 Hit 1 Rng
Line of Lances Charges with a lance attack within the area. Effective against cavalry units. 5 Mt 50 Hit 1 Rng
Mad Melee Attacks foes within range. 2 times 4 Mt 60 Hit 1 Rng
Random Shot Attacks foes within range. 8 Mt 40 Hit 1 Rng

Other Database Guides

Character Stats
Character Base Stats Character Base Skill Levels Tutoring Strength & Weaknesses
Character Stat Growth Rates Class Stat Growth Rates Skill Level Experience Bonuses
Equipment and Items
Weapons Shields Accessories
Hero’s Relic & Sacred Weapons Items Merchant Shop Items
Pagan Altar Items
Abilities
Combat Arts Magic Spells Crests
Learned Combat Arts Learned Spells Learned Authority Abilities
Personal Abilities Gambits
Battles, Quests, and Locations
Monastery Map Abyss Map Mission Battles
Paralogue Battles Auxiliary Battles Quest Battles
Quests Terrains
Enemy Information
Enemy Units Monsters Maddening Enemy Unit Skills
Monster Attacks and Skills

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