The archer is one of the many intermediate classes available in Fire Emblem: Three Houses. This class is your typical long-range hitter who is able to deal damage from a distance without getting countered.
Archers are pretty balanced in terms of stats, but their skill stat is a little bit higher than the rest. This slight bump in skill makes them land critical hits more often. Another thing to note about archers is that they won’t be able to counter opponents at close-range. It is best to pair them with tanky units like armored knights who can serve as one-tile barricades against enemies.
|Bow||C or higher|
Requires an intermediate seal for the certification exam.
|Bowrange+1||Increases bow range by 1.|
|Class Mastery: Hit +20||Increases Hit by 20.|
Skill Experience Bonuses
- Sword +1
- Bow +2
|Sniper||Wyvern Rider||Dark Bishop|
|Falcon Knight||Wyvern Lord||Mortal Savant|
|Great Knight||Bow Knight||Dark Knight|
|Holy Knight||War Master||Gremory|
|Armored Lord||High Lord||Wyvern Master|