These are unique attacks which first appeared in Fire Emblem Echoes: Shadows of Valentia. Whenever a unit attacks, they can trigger a combat art after certain conditions have been met. Some combat arts don’t have any added effects, but others deal additional damage to certain units.
Combat Arts in Fire Emblem: Three Houses no longer consume HP. Rather, these attacks can be used at the cost of the weapon’s durability. When a weapon’s durability reaches 0, its efficiency will diminish. In addition, these unique attacks can be learned when the player raises their unit’s weapon skill level.
Currently, most of the values for each combat art were taken from previous games. Most names are also roughly translated. We will be updating this as we go along.
|Wrath Strike||3||5||10||–||An attack with added might|
|Grounder||4||3||20||5||Effective against flying units|
|Bane of Monsters||4||6||0||10||Effective against monster units|
|Ruptured Heaven||3||?||?||10||Effective against dragon units|
|Tempest Lance||5||8||10||0||Unleashes a powerful attack on a single nearby enemy.|
|Hit and Run||4||?||?||?||?|
|Monster Piercer||4||7||0||0||Effective against monster units (Avoid+10)|
|4||5||15||0||Effective against cavalry units|
|Breakthrough||?||?||?||?||After combat, unit moves one square ahead of enemy.|
|Back Strike||3||6||10||0||After combat, unit retreats one square. (Avoid+30)|
Fire Emblem: Three Houses Recommended Article List
|▼Fire Emblem: Three Houses Recommended Articles|
|News and Features||Characters||Classes|
|Beginner Guides||Strategy Guides||Game Database|