Fire Emblem: Three Houses - Chapter 18 – The Chaos of War Story Walkthrough

A story walkthrough for Chapter 18 - The Chaos of War in Fire Emblem: Three Houses, including a strategy guide for the mission battle The Enbarr Infiltration.

Fire Emblem: Three Houses - Walkthrough and Strategy Guide

Chapter 18: The Chaos of War

Characters

Characters
BylethByleth Seteth
Fire Emblem: Three Houses - Hubert IconHubert Death Knight

Character List

Walkthrough: Enbarr, the Imperial Capital (Month of Garland Moon)

1 Listen to the dialogue.
3 Complete the mission battle.
4 Listen to the dialogue.

Mission Battle: The Enbarr Infiltration

Battle Objectives

Victory Condition Defeat all enemy commanders.
Defeat Condition All of your units fall in battle.

Player Units

Player Unit Battalion Used
BylethByleth
Seteth
Flayn
Catherine

Enemy Units

Enemy Unit Battalion Used
Hubert
Death Knight
Imperial Soldiers
Winged Demonic Beast
Agarthan Soldiers

Obtainable Items

Item Location
Dark Seal Defeat Death Knight
Wo Dao Defeat an Imperial Soldier

 Strategy

1) Hit and Run

Your fliers are gifted with another turn of movement after landing an attack. Use the first turn to knock out a distant soldier and move back a few tiles afterward. You’d want to have your flier finalize their turn without stepping on an enemy archer’s red tiles.

2) Defeat the soldiers in the top section

Initiate an assault against the soldiers in the top left. Ideally, you would want to take out as many soldiers as you can in one attack. For example, ranged units like mages can nuke the armored units guarding the bridge.

3) Regroup

The party members that are stationed in the bottom section should rejoin those in the top left. Assign a unit to thin out any opposing units on the edge, then take out the remaining soldiers. Use support spells like Rescue to bridge the gap if you need to.

4) Defeat Death Knight

Take out the mage units in the lower right to thin them out. When the coast is clear, have Byleth execute a combat art on the death knight. On the same turn, have the rest of the students take turns to finish him off.

5) Shoot the winged beasts

Space out your bow units to handle one winged beast each. They will regain health after you deplete a full bar, so you need to make a shot each turn. In addition, you need to pull them away from your snipers. You’ll want to assign units with high Def and Res to draw its attention. If you can afford to place a remainder close to these snipers, you’ll also obtain a bonus from linked attacks.

6) Patch up

The battle tends to be long and drawn out, so be sure to keep your allies fighting fit. Don’t forget to use healing skills like Healing Focus in between turns. In addition, Byleth can double as a healer every other turn.

7) Gather your units

After clearing the soldiers and beasts in the lower section, regroup in the center to trim down the enemy units. When the units have significantly reduced in number, have your flier dive in for a combat art to defeat Hubert.
← Chapter 17: The Impregnable Fortress (Church of Seiros Route) 

← Chapter 17: Side with Edelgard Route *Coming Soon

← Chapter 17: Blue Lions Route *Coming Soon

← Chapter 18: The Golden Scheme (Golden Deer Route)
Chapter 19: Conclusion of the Crossing Roads →

Other Walkthroughs

Character, Classes, and Crests
Character Base Stats Character Base Skill Levels Class Base Stats
Character Stat Growth Rates Class Stat Growth Rates Skill Level Experience Bonuses
Tutoring Strengths Crests
Equipment and Items
Weapons Shields Accessories
Hero's Relic & Sacred Weapons Items Merchant Shop Items
Pagan Altar Items - -
Abilities, Arts, and Skills
Combat Arts Spells Class Combat Arts
Class Abilities Learned Combat Arts Learned Spells
Learned Authority Abilities Personal Abilities Gambits
Battles, Quests, and Locations
Monastery Map Abyss Map Mission Battles
Paralogue Battles Auxiliary Battles Quest Battles
Quests Terrains -
Enemy Units and Monsters
Enemy Units Monsters Maddening Enemy Unit Skills
Monster Attacks and Skills - -

Other Walkthroughs

Character, Classes, and Crests
Character Base Stats Character Base Skill Levels Class Base Stats
Character Stat Growth Rates Class Stat Growth Rates Skill Level Experience Bonuses
Tutoring Strengths Crests
Equipment and Items
Weapons Shields Accessories
Hero's Relic & Sacred Weapons Items Merchant Shop Items
Pagan Altar Items - -
Abilities, Arts, and Skills
Combat Arts Spells Class Combat Arts
Class Abilities Learned Combat Arts Learned Spells
Learned Authority Abilities Personal Abilities Gambits
Battles, Quests, and Locations
Monastery Map Abyss Map Mission Battles
Paralogue Battles Auxiliary Battles Quest Battles
Quests Terrains -
Enemy Units and Monsters
Enemy Units Monsters Maddening Enemy Unit Skills
Monster Attacks and Skills - -

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