An advanced class in Fire Emblem: Three Houses, tricksters are not your ordinary swordsmen. They are cunning and can choose between magic and sword fighting to aid allies. Despite having a similar reliance on Skill stat with the assassins, tricksters don’t engage in pure offense and are better suited for handling dungeon gimmicks. The thief can graduate to become a trickster.
Tricksters come with great evasion and tendency to inflict critical hits to help them weather the storm. While being on the frontlines isn’t their strong suit, tricksters can tip the scales to their favor due to their ability to make follow-ups on slow enemies.
Requires an Abyssian Exam Pass for the certification exam. Character must have also unlocked the Thief class first before being able to change to Trickster.
|Foul Play||Unit swaps position with an ally in range. Exclusive to the Trickster class.|
|Lucky Seven||Each turn, grants +5 to one of the following stats: Str, Mag, Spd, Def, Res, Hit, or Avo.|
|Duelist’s Blow||If unit initiates combat, grants Avo +20 during combat.|
Skill Experience Bonuses
- Sword +
- Reason +
- Faith +
|Sniper||Wyvern Rider||Dark Bishop|
|Falcon Knight||Wyvern Lord||Mortal Savant|
|Great Knight||Bow Knight||Dark Knight|
|Holy Knight||War Master||Gremory|
|Armored Lord||High Lord||Wyvern Master|