Chapter 12: Outset of a Power Struggle
Walkthrough: Imperial Army Provisional Camp (Month of Lone Moon)
Date | Details |
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– | Cutscenes
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– | Dialogue Choices – Whole Chapter
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3/30 | Free Exploration
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3/30 | Mission Battle:
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Mission Battle: The Battle of Garreg Mach
Victory Condition | Rout the enemy. |
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Defeat Condition | All of your units fall in battle. |
Player: 10 Units
Player Unit | Recommended Class |
---|---|
Byleth | Enlightened One |
Edelgard | Warrior / Armored Lord |
Hubert | Dark Bishop / Dark Knight |
Caspar | Warrior /Grappler / War Master |
Ferdinand | Paladin / Great Knight |
Bernadetta | Sniper / Bow Knight |
Petra | Mortal Savant |
Dorothea | Warlock / Gremory |
Linhardt | Bishop / Holy Knight |
Recommended Class for Each Character
Ally: 6 Units
Ally Unit | Class Used |
---|---|
Ladislava | Paladin |
Randolph | Warrior |
Imperial Soldier | Warrior |
Imperil Soldier | Dark Bishop |
Death Knight | Dark Knight |
Imperial Soldier | – |
Enemy Units
Enemy Unit | Class Used |
---|---|
Rhea | – |
Catherine | – |
Cyril | Wyvern Rider |
Seteth | Wyvern Rider |
Flayn | Bishop |
Gilbert | Fortress Knight |
Golem x2 | – |
Knight of Seiros | Fortress Knight |
Chuch Soldier | Armored Knight |
Church Soldier | Sniper |
Church Soldier | Bishop |
Church Soldier | Mercenary |
Church Soldier | Pegasus Knight |
The Battle of Garreg Mach Strategy
1) Divide your Units into Three Groups
At the start of the battle, separate your units into three to capture three strategic points held by Gilbert, Seteth, and Flayn.
- Left Flank – Assign a tank unit together with magic classes to support Ladislava, a paladin unit, in defeating Gilbert. Gilbert is a Fortress Knight.
- Middle Flank – Assign Byleth, Edelgard, other melee units, and a bow unit in defeating Seteth. Seteth is in a Wyvern Rider or Wyvern Lord class.
- Right Flank – Assign a melee unit and a healer to support Randolph, a warrior unit, in defeating Flayn. Flayn is a Bishop class.
2) Place Units to Forest Tiles While Advancing Forward
While moving forward place units safety at forest tiles to for safety and denying enemies of terrain advantage.
3) Move Units to Support Other Flanks
If a strategic point is already captured, move them to assist other flanks. In terms of priority, move Byleth and ranged units to the other flanks first. Once one or two flanks are cleared, the Death Knight will come out and support you as an allied unit.
4) Defeat Seteth
Clear out nearby enemy units before heading out to Seteth. Place your bow unit in nearby forest tiles to eliminate enemy units in range. Then, move your melee units. Make Byleth your initiator while Edelgard finishes targets off.
5) Defeat Flayn
While Randolph is advancing forward, use him as a bait to lure enemy units, including Flayn. Move your melee units near him, but place them on forest tiles if possible. In addition, he is accompanied by dark bishop unit, so place your healer unit nearby. After eliminating nearby enemy units, surround Flayn with your units and finish her off.
6) Defeat Gilbert
Among the three, Gilbert is the most difficult to defeat. However, Ladislava and an allied warrior don’t care and continue to press forward until they reach him. Take advantage of Ladislava and the allied warrior’s coverage of Gilbert by releasing a barrage of ranged magic attacks like Meteor. If the two allied units fall, send your magic units onto forest tiles while you send your own melee units to the front. Also, send out Byleth to suppress Gilbert in the left flank while you command your magic units to continue bringing him down with black magic.
7) Make Death Knight Deal with Golems while you Break their Yellow Barriers
As mentioned before, Death Knight will come out to assist you as an allied unit. Use him to initiate attacks and tank some damage from two Golem units coming out in the middle. The mechanics of defeating golems are the same as defeating demonic beasts. You need to break their yellow tiles first to eliminate them quickly. Send Byleth back to the middle while Edelgard and your other units attack it.
8) Defeat Cyril
Cyril will come out as another Wyvern unit from the upper right. His trajectory might be to the right or the middle depending on your nearest unit. Unlike Flayn, he doesn’t have many melee units beside him. Although, there are some magic and healer units at his back. Make sure to defeat him while not in range of those units.
9) Defeat Catherine
Catherine will come out as a melee unit wielding her hero relic weapon, Thunderbrand. Since you concentrated most of your units in the middle to defeat the two golems earlier, she will most likely be on her way there as well. Again, position your units behind Death Knight to tank her attacks and then surround her with your units to finish her off.
10) Defeat Rhea
Rhea is surrounded by bow, magic, and healer units. Let Death Knight move straight toward her while you move your other units from the left and right flanks to attack surrounding units.
← Chapter 11: Throne of Knowledge | Chapter 13: Beyond Escape → |
Other Walkthroughs
Character Base Stats | Character Base Skill Levels | Class Base Stats |
Character Stat Growth Rates | Class Stat Growth Rates | Skill Level Experience Bonuses |
Tutoring Strengths | Crests |
Weapons | Shields | Accessories |
Hero's Relic & Sacred Weapons | Items | Merchant Shop Items |
Pagan Altar Items | - | - |
Combat Arts | Spells | Class Combat Arts |
Class Abilities | Learned Combat Arts | Learned Spells |
Learned Authority Abilities | Personal Abilities | Gambits |
Monastery Map | Abyss Map | Mission Battles |
Paralogue Battles | Auxiliary Battles | Quest Battles |
Quests | Terrains | - |
Enemy Units | Monsters | Maddening Enemy Unit Skills |
Monster Attacks and Skills | - | - |
Edelgard – “It’s pretty funny.”↗ (prior mission battle) This actually results in a Affection down.
Thanks for correcting. We already removed it.