
Class Skills of Enemy Units in Maddening Difficulty
Below is a list of skills added to standard enemy units in Fire Emblem: Three Houses’ Maddening difficulty mode. The skills of each enemy unit depend on their class.
Beginner Class
No class skills were added to beginner class enemy units.
Intermediate Class
| Class | Skill Icon | Skill Name | Skill Effects | Skill Activation |
|---|---|---|---|---|
| Lord | Resistance +2 | Increases resistance to magic damage by 2. | Passive (100%) | |
| Mercenary | Axebreaker+ | Grants Hit/Avo +30 when using a sword against axe users. | Passive (100%) | |
| Thief | Pass | Allows unit to pass through spaces occupied by foes. | Passive (100%) | |
| Armored Knight | Armored Blow | If unit initiates combat, grants physical defense +6 during combat. | Passive (100%) | |
| Cavalier | Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) | |
| Brigand | Lancebreaker+ | Grants Hit/Avo +20 when using an axe against lance users. | Passive (100%) | |
| Archer | Poison Strike | If unit initiates combat and lands a hit, targeted foe loses up to 20% of max HP after combat. | After combat | |
| Brawler | Tomebreaker | Grants Hit/Avo +20 when brawling against magic users. | Passive (100%) | |
| Mage | Magic +2 | Increases magic damage by 2. | Passive (100%) | |
| Dark Mage | Seal Strength | If unit damages foe during combat, foe suffers Str -6 for 1 turn after combat. | Passive (100%) | |
| Priest | Renewal | Unit recovers up to 20% of max HP at the start of each turn. | Start of each turn | |
| Pegasus Knight | Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) | |
| Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) |
Advanced Class
| Class | Skill Icon | Skill Name | Skill Effects | Skill Activation |
|---|---|---|---|---|
| Hero | Axebreaker+ | Grants Hit/Avo +30 when using a sword against axe users. | Passive (100%) | |
| Desperation | If unit initiates combat with HP ≤ 50%, unit’s follow-up attack (if possible) occurs before foe’s counterattack. | By command | ||
| Swordmaster | Axebreaker+ | Grants Hit/Avo +30 when using a sword against axe users. | Passive (100%) | |
| Quick Riposte | If foe initiates combat while unit’s HP is ≥ 50%, unit makes guaranteed follow-up attack. | Get attacked with over 90% HP left. | ||
| Assassin | Pass | Allows unit to pass through spaces occupied by foes. | Passive (100%) | |
| Poison | Chance to inflict poison on a foe when dealing damage. | Dex stat% | ||
| Fortress Knight | Armored Blow | If unit initiates combat, grants physical defense +6 during combat. | Passive (100%) | |
| Defiant Defense | Grants Def +8 when HP is ≤ 25%. | Unit’s HP ≤ 50% | ||
| Paladin | Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) | |
| Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | ||
| Wyvern Rider | Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) | |
| Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | ||
| Warrior | Lancebreaker+ | Grants Hit/Avo +20 when using an axe against lance users. | Passive (100%) | |
| Wrath | If foe initiates combat while unit’s HP is ≤ 50%, grants Crit +50. | Passive (100%) | ||
| Sniper | Poison Strike | If unit initiates combat and lands a hit, targeted foe loses up to 20% of max HP after combat. | After Combat | |
| Vantage | If foe initiates combat, and if HP is ≤ 50%, the unit still attacks first. | Passive (100%, if unit’s HP is ≤ 50%) |
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| Grappler | Tomebreaker | Grants Hit/Avo +20 when brawling against magic users. | Passive (100%) | |
| Defiant Speed | Grants Spd +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 25%) |
||
| Warlock | Magic +2 | Increases magic damage by 2. | Passive (100%) | |
| Seal Defense | If unit damages foe during combat, foe suffers Def -6 for 1 turn after combat. | If survived combat | ||
| Dark Bishop | Magic +2 | Increases magic damage by 2. | Passive (100%) | |
| Seal Strength | If unit damages foe during combat, foe suffers Str -6 for 1 turn after combat. | Passive (100%) | ||
| Bishop | Renewal | Unit recovers up to 20% of max HP at the start of each turn. | Start of each turn | |
| Miracle | Luck % chance to survive lethal damage with 1HP if HP is above 1. | (Luck)% if HP>1 |
Master
| Class | Skill Icon | Skill Name | Skill Effects | Skill Activation |
|---|---|---|---|---|
| Falcon Knight | Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) | |
| Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | ||
| Wyvern Lord | Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) | |
| Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | ||
| Mortal Savant | Sword Prowess Level 5 | Grants Hit +10, Avoid +20 and Critical Evade +10 when equipped with Sword. | Passive (100%) | |
| Seal Magic | If unit damages foe during combat, foe suffers Mag -6 for 1 turn after combat. | After Combat | ||
| Fiendish Blow | If unit initiates combat, grants Mag+6 during combat. | Passive (100%) | ||
| Great Knight | Defiant Defense | Grants Def +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 50%) |
|
| Bow Knight | Poison Strike | If unit initiates combat and lands a hit, targeted foe loses up to 20% of max HP after combat. | After Combat | |
| Dark Knight | Lance Prowess Level 3 | Grants Hit +10, Avoid +10 and Critical Evade +7 when equipped with Lance. | Passive (100%) | |
| Black Magic Range +1 | Increases black magic range by 1. | Passive (100%) | ||
| Holy Knight | Defiant Resistance | Grants Res +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 25%) |
|
| War Master | Brawling Prowess Level 3 | Grants Hit +7, Avoid +13 and Critical Evade +7 when brawling. | Passive (100%) | |
| Tomebreaker | Grants Hit/Avo +20 when brawling against magic users. | Passive (100%) | ||
| Gremory | Defiant Magic | Grants Mag +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 25%) |
Other Database Guides
Character Stats
| Character Base Stats | Character Base Skill Levels | Tutoring Strength & Weaknesses |
| Character Stat Growth Rates | Class Stat Growth Rates | Skill Level Experience Bonuses |
Equipment and Items
| Weapons | Shields | Accessories |
| Hero’s Relic & Sacred Weapons | Items | Merchant Shop Items |
| Pagan Altar Items | – | – |
Abilities
| Combat Arts | Magic Spells | Crests |
| Learned Combat Arts | Learned Spells | Learned Authority Abilities |
| Personal Abilities | Gambits | – |
Battles, Quests, and Locations
| Monastery Map | Abyss Map | Mission Battles |
| Paralogue Battles | Auxiliary Battles | Quest Battles |
| Quests | Terrains | – |
Enemy Information
| Enemy Units | Monsters | Maddening Enemy Unit Skills |
| Monster Attacks and Skills | – | – |

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