Class Skills of Enemy Units in Maddening Difficulty
Below is a list of skills added to standard enemy units in Fire Emblem: Three Houses’ Maddening difficulty mode. The skills of each enemy unit depend on their class.
Beginner Class
No class skills were added to beginner class enemy units.
Intermediate Class
Class | Skill Icon | Skill Name | Skill Effects | Skill Activation |
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Lord | ![]() |
Resistance +2 | Increases resistance to magic damage by 2. | Passive (100%) |
Mercenary | ![]() |
Axebreaker+ | Grants Hit/Avo +30 when using a sword against axe users. | Passive (100%) |
Thief | ![]() |
Pass | Allows unit to pass through spaces occupied by foes. | Passive (100%) |
Armored Knight | ![]() |
Armored Blow | If unit initiates combat, grants physical defense +6 during combat. | Passive (100%) |
Cavalier | ![]() |
Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) |
Brigand | ![]() |
Lancebreaker+ | Grants Hit/Avo +20 when using an axe against lance users. | Passive (100%) |
Archer | ![]() |
Poison Strike | If unit initiates combat and lands a hit, targeted foe loses up to 20% of max HP after combat. | After combat |
Brawler | ![]() |
Tomebreaker | Grants Hit/Avo +20 when brawling against magic users. | Passive (100%) |
Mage | ![]() |
Magic +2 | Increases magic damage by 2. | Passive (100%) |
Dark Mage | ![]() |
Seal Strength | If unit damages foe during combat, foe suffers Str -6 for 1 turn after combat. | Passive (100%) |
Priest | ![]() |
Renewal | Unit recovers up to 20% of max HP at the start of each turn. | Start of each turn |
Pegasus Knight | ![]() |
Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) |
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Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) |
Advanced Class
Class | Skill Icon | Skill Name | Skill Effects | Skill Activation |
---|---|---|---|---|
Hero | ![]() |
Axebreaker+ | Grants Hit/Avo +30 when using a sword against axe users. | Passive (100%) |
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Desperation | If unit initiates combat with HP ≤ 50%, unit’s follow-up attack (if possible) occurs before foe’s counterattack. | By command | |
Swordmaster | ![]() |
Axebreaker+ | Grants Hit/Avo +30 when using a sword against axe users. | Passive (100%) |
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Quick Riposte | If foe initiates combat while unit’s HP is ≥ 50%, unit makes guaranteed follow-up attack. | Get attacked with over 90% HP left. | |
Assassin | ![]() |
Pass | Allows unit to pass through spaces occupied by foes. | Passive (100%) |
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Poison | Chance to inflict poison on a foe when dealing damage. | Dex stat% | |
Fortress Knight | ![]() |
Armored Blow | If unit initiates combat, grants physical defense +6 during combat. | Passive (100%) |
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Defiant Defense | Grants Def +8 when HP is ≤ 25%. | Unit’s HP ≤ 50% | |
Paladin | ![]() |
Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) |
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Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | |
Wyvern Rider | ![]() |
Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) |
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Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | |
Warrior | ![]() |
Lancebreaker+ | Grants Hit/Avo +20 when using an axe against lance users. | Passive (100%) |
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Wrath | If foe initiates combat while unit’s HP is ≤ 50%, grants Crit +50. | Passive (100%) | |
Sniper | ![]() |
Poison Strike | If unit initiates combat and lands a hit, targeted foe loses up to 20% of max HP after combat. | After Combat |
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Vantage | If foe initiates combat, and if HP is ≤ 50%, the unit still attacks first. | Passive (100%, if unit’s HP is ≤ 50%) |
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Grappler | ![]() |
Tomebreaker | Grants Hit/Avo +20 when brawling against magic users. | Passive (100%) |
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Defiant Speed | Grants Spd +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 25%) |
|
Warlock | ![]() |
Magic +2 | Increases magic damage by 2. | Passive (100%) |
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Seal Defense | If unit damages foe during combat, foe suffers Def -6 for 1 turn after combat. | If survived combat | |
Dark Bishop | ![]() |
Magic +2 | Increases magic damage by 2. | Passive (100%) |
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Seal Strength | If unit damages foe during combat, foe suffers Str -6 for 1 turn after combat. | Passive (100%) | |
Bishop | ![]() |
Renewal | Unit recovers up to 20% of max HP at the start of each turn. | Start of each turn |
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Miracle | Luck % chance to survive lethal damage with 1HP if HP is above 1. | (Luck)% if HP>1 |
Master
Class | Skill Icon | Skill Name | Skill Effects | Skill Activation |
---|---|---|---|---|
Falcon Knight | ![]() |
Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) |
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Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | |
Wyvern Lord | ![]() |
Swordbreaker+ | Grants Hit/Avo +20 when using a lance against sword users. | Passive (100%) |
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Weight -3 | The combined weight of equipment is reduced by 3. | Passive (100%) | |
Mortal Savant | ![]() |
Sword Prowess Level 5 | Grants Hit +10, Avoid +20 and Critical Evade +10 when equipped with Sword. | Passive (100%) |
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Seal Magic | If unit damages foe during combat, foe suffers Mag -6 for 1 turn after combat. | After Combat | |
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Fiendish Blow | If unit initiates combat, grants Mag+6 during combat. | Passive (100%) | |
Great Knight | ![]() |
Defiant Defense | Grants Def +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 50%) |
Bow Knight | ![]() |
Poison Strike | If unit initiates combat and lands a hit, targeted foe loses up to 20% of max HP after combat. | After Combat |
Dark Knight | ![]() |
Lance Prowess Level 3 | Grants Hit +10, Avoid +10 and Critical Evade +7 when equipped with Lance. | Passive (100%) |
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Black Magic Range +1 | Increases black magic range by 1. | Passive (100%) | |
Holy Knight | ![]() |
Defiant Resistance | Grants Res +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 25%) |
War Master | ![]() |
Brawling Prowess Level 3 | Grants Hit +7, Avoid +13 and Critical Evade +7 when brawling. | Passive (100%) |
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Tomebreaker | Grants Hit/Avo +20 when brawling against magic users. | Passive (100%) | |
Gremory | ![]() |
Defiant Magic | Grants Mag +8 when HP is ≤ 25%. | Passive (100%, if Unit’s HP ≤ 25%) |
Other Database Guides
Character Stats
Character Base Stats | Character Base Skill Levels | Tutoring Strength & Weaknesses |
Character Stat Growth Rates | Class Stat Growth Rates | Skill Level Experience Bonuses |
Equipment and Items
Weapons | Shields | Accessories |
Hero’s Relic & Sacred Weapons | Items | Merchant Shop Items |
Pagan Altar Items | – | – |
Abilities
Combat Arts | Magic Spells | Crests |
Learned Combat Arts | Learned Spells | Learned Authority Abilities |
Personal Abilities | Gambits | – |
Battles, Quests, and Locations
Monastery Map | Abyss Map | Mission Battles |
Paralogue Battles | Auxiliary Battles | Quest Battles |
Quests | Terrains | – |
Enemy Information
Enemy Units | Monsters | Maddening Enemy Unit Skills |
Monster Attacks and Skills | – | – |
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