List of Terrain Types
Outdoors
Terrain | Description | Movement Cost | Effects |
---|---|---|---|
Grasslands | Neutral terrain. | – | None |
Plain | Neutral terrain. | – | None |
Forest | Defensive terrain for all except fliers. | – |
|
Woods | Defensive terrain for all except fliers. | – | |
Desert | Reduces Movement (excludes fliers and magic) and Def (excludes fliers). | – | |
River | Terrain that is only navigable by fliers. | – | None |
Waterfall | Terrain that is only navigable by fliers. | – | |
Bridge | Lowers a bridge when activated. | – | None |
Sea | Terrain that is only navigable by fliers. | – | |
Mountain | Terrain that is only navigable by fliers. | – | None |
Pond | Terrain that is navigable only by fliers. | – | None |
Beach | Reduces Movement (except for fliers and casters) and Defense (except for fliers). | – |
|
Wasteland | Terrain that is difficult for cavalry to traverse. | – | None |
Rock | Terrain that is navigable only by fliers. | – | None |
Rubble | Terrain that is navigable only by fliers. | – | None |
Thicket | Defensive terrain for all except fliers. | – |
|
Lava | Terrain that is navigable only by fliers. | – | None |
Peak | Terrain that cannot be crossed. | – | None |
Swamp | Causes damage each turn. Has no effect on fliers. | – | None |
Cavern | Terrain that is navigable only by fliers. | – | None |
Stones | Terrain that is navigable only by fliers. | – | None |
Railing | Terrain that is navigable only by fliers. | – | None |
Bonfire | Terrain that is navigable only by fliers. | – | None |
Sky | Terrain that is navigable only by fliers. | – | None |
Cliff | Terrain that is navigable only by fliers. | – | None |
Snowfield | Terrain with no special effects. | – | None |
Valley | Terrain that is navigable only by fliers. | – | None |
Crater | Causes damage each turn. Has no effect on fliers. | ||
Wasteland | Terrain that is difficult for cavalry to traverse. | ||
Shoal | Terrain that hinders movement. Has no effect on fliers. | ||
Beach | Reduces Movement (excludes fliers and magic) and Def (excludes fliers). | ||
Ruins | Terrain that is navigable only by fliers. | ||
Trench | Terrain that is navigable only by fliers. | ||
Channel | Terrain that is navigable only by fliers. |
Village
Terrain | Description | Movement Cost | Effects |
---|---|---|---|
Edifice | Terrain that is navigable only by fliers. | – | None |
Fiery Floor | Causes damage each turn. Has no effect on flier. | – |
|
Thicket | Defensive terrain for all except fliers. | – |
|
House | Terrain that is navigable only by fliers. | – | None |
Grave | Terrain that cannot be crossed. | – | None |
Coffin | Terrain that cannot be crossed. | – | None |
Chest | Contains an item. Chest Key is required to open. | – | None |
Holy Tomb | Terrain that cannot be crossed. | – | None |
Floor Trap | Causes damage each turn. Has no effect on fliers. | – | None |
Lever | A device that controls traps, weapons, and contraptions. | – | None |
Healstone | Restores Battalion Endurance with each turn. | ||
Windmill | Terrain that cannot be crossed. |
Castle
Terrain | Description | Movement Cost | Effects |
---|---|---|---|
Floor | Neutral terrain. | – | None |
Wall | Terrain that is navigable only by fliers. | – | None |
Fence | Terrain that is navigable only by fliers. | – | None |
Stairs | Terrain that is difficult for cavalry to traverse. | – | None |
Rampart | Terrain that is navigable only by fliers. | – | None |
Door | Impassable when locked. Door Key is required to open. | – | None |
Heal Tile | Restores HP every turn. | – | None |
Heal Tile + | Restores HP every turn. Raises Def and Res for non-fliers. | – | None |
Tower | Terrain that cannot be crossed. | – | None |
Avo Floor | Terrain that raises avoidance. Has no effect on fliers. | – |
|
Wardwood | Terrain that raises resistance. Has no effect on fliers |
|
|
Cover | Terrain that raises defense. Has no effect on fliers. |
|
|
Warp Floor | Warps unit to another warp floor. Unit can act after warping. | – | None |
Stronghold | Restores HP each turn. Raises Avo, Def, and Res for non-fliers. | – |
|
Flames | Causes damage each turn. Has no effect on fliers. | – | None |
Pillar | Terrain that cannot be crossed. | – | None |
Throne | Restores HP each turn. Raises Avo, Def, and Res for non-fliers. | – | None |
Ballista | Requires Bow Skill of D or higher. |
|
Others
Terrain | Description | Movement Cost | Effects |
---|---|---|---|
Deck | Neutral terrain. | – | None |
Ship | Terrain that is navigable only by fliers. | – | None |
Pray Stone | Restores HP each turn. Raises Avo and Def. No effect on fliers. | ||
Fire Orb | Can be used only by magic classes. | Range: 3-12 | |
Altar | Terrain that cannot be crossed. | ||
Viskam | A mysterious object that attacks automatically. | Range: 1-9. Magic: 25 | |
Onager | Cannot be used by mounted or magic units. | Range: 3-10 | |
Iron Fence | Terrain that cannot be crossed. | ||
Statue | Statue of Great Emperor Wilhelm. This terrain cannot be crossed. | ||
Crest Stone | Terrain that cannot be crossed. A box containing a Crest Stone. | ||
Poison | Causes damage with each turn. Has no effect on fliers. | ||
Church | An old church somehow connected to Seteth and Flayn. | ||
Opera Hall | An opera house from both Manuela and Dorothea’s past. | ||
Gate | Terrain that cannot be crossed | ||
Hedge | Hedge in the monastery. Impassable. | ||
Low wall | Terrain forming low obstacles in the monastery. Impassable. | ||
??? Floor | Becomes a Warp Floor if the device is activated. | ||
Odd Item | A mysterious object built using ancient technology. Impassable. | ||
Odd Door. | A mysterious door. It is tightly closed and emits an ominous aura. | ||
Mast | Terrain that cannot be crossed. | ||
Bow | Terrain that cannot be crossed. |
Other Database Guides
Character Stats
Character Base Stats | Character Base Skill Levels | Tutoring Strength & Weaknesses |
Character Stat Growth Rates | Class Stat Growth Rates | Skill Level Experience Bonuses |
Equipment and Items
Weapons | Shields | Accessories |
Hero’s Relic & Sacred Weapons | Items | Merchant Shop Items |
Pagan Altar Items | – | – |
Abilities
Combat Arts | Magic Spells | Crests |
Learned Combat Arts | Learned Spells | Learned Authority Abilities |
Personal Abilities | Gambits | – |
Battles, Quests, and Locations
Monastery Map | Abyss Map | Mission Battles |
Paralogue Battles | Auxiliary Battles | Quest Battles |
Quests | Terrains | – |
Enemy Information
Enemy Units | Monsters | Maddening Enemy Unit Skills |
Monster Attacks and Skills | – | – |
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