Fire Emblem: Three Houses - Chapter 13 – Beyond Escape Story Walkthrough

A story walkthrough for Chapter 13 - Beyond Escape in Fire Emblem: Three Houses, including a strategy guide for the mission battle The Great Bridge Coup.

Fire Emblem: Three Houses - Walkthrough and Strategy Guide

Chapter 13: Beyond Escape

Characters

Characters
BylethByleth EdelgardEdelgard

Character List

Walkthrough: Farming Village (Month of Ethereal Moon)

1 Listen to the conversation.

Walkthrough: Goddess Tower (Month of Ethereal Moon)

1 Listen to the conversation.

Walkthrough: Advisory Room (Month of Ethereal Moon)

1 Listen to the conversation.
2 Visit Ferdinand to increase support and motivation.
3 Participate in Saint Cichol Day by singing a hymn to increase support with two characters.
4 Speak with Caspar to increase support and motivation.
5 Speak with Bernadetta at the Knight’s Hall and answer “Bernie-bear?” to increase support.
6 Speak with Linhardt at the library and answer “Morning naps?” to increase support.
7 Visit Edelgard to increase support and motivation.
8 Begin The Great Bridge Coup mission.

Mission Battle: The Great Bridge Coup

Battle Objectives

Victory Condition Defeat the enemy commander.
Defeat Condition All your units fall in battle.

Edelgard Story Route Units

Player Unit Battalion Used
BylethByleth
EdelgardEdelgard
HubertHubert
BernadettaBernadetta
Linhardt
DorotheaDorothea
CasparCaspar
Petra
FerdinandFerdinand

Enemy Units

Enemy Unit Battalion Used
Judith
Ignatz
Leonie
Acheron
Alliance Soldiers

Obtainable Items

Item Location

The Great Bridge Coup

1) Have Byleth lead the charge

Begin the mission by initiating the fight just below the rubble with Byleth. Ferdinand and Edelgard should deal with the enemies above the rubble. Have Linhardt, Hubert, and Dorothea follow in the back to finish off any enemies still standing. Be sure to move as a group to gain increased hit and avoidance against the enemies.

Bernadetta and Petra should regroup with the rest of the team in the center.

2) Lure the archers to you

Have Byleth or a unit with high physical defense break off from the group and lure the archers towards him. Have spellcasters, preferably with meteor, follow from behind. When the archers are within range, bombard them with meteor or any magic that kills them instantly. Have Byleth finish them off if they are still alive.

3) Ignore the ambush

You will be ambushed by Leonie and her troops north of the area at the start of the enemies second turn. Acheron will also appear in the northeast. Ignore them and focus on reaching Judith as fast as possible with Byleth and spellcasters behind him. If you are still dealing with enemies blocking the path to Judith, Ferdinand or Petra should be used to distract Leonie.

4) Use Combat Arts on Judith

Judith can easily be taken out with combat arts. Be sure to save them for her by using other weapons on the lesser enemy troops. If she is still alive, have Edelgard or any ranged unit finish her off.

← Chapter 12: Outset of a Power Struggle Chapter 14: The Master Tactician →

Other Walkthroughs

Character, Classes, and Crests
Character Base Stats Character Base Skill Levels Class Base Stats
Character Stat Growth Rates Class Stat Growth Rates Skill Level Experience Bonuses
Tutoring Strengths Crests
Equipment and Items
Weapons Shields Accessories
Hero's Relic & Sacred Weapons Items Merchant Shop Items
Pagan Altar Items - -
Abilities, Arts, and Skills
Combat Arts Spells Class Combat Arts
Class Abilities Learned Combat Arts Learned Spells
Learned Authority Abilities Personal Abilities Gambits
Battles, Quests, and Locations
Monastery Map Abyss Map Mission Battles
Paralogue Battles Auxiliary Battles Quest Battles
Quests Terrains -
Enemy Units and Monsters
Enemy Units Monsters Maddening Enemy Unit Skills
Monster Attacks and Skills - -

Fire Emblem: Three Houses Recommended Article List

▼Top Page Articles
Walkthroughs Characters Classes
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Dialogue Choices Lecture Room Advice Box
Tea Party Topics Favorite Gifts Lost Items
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