Chapter 14: A King Without a Kingdom
Characters
Characters | |
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Byleth | Seteth |
Walkthrough: Garreg Mach (Guardian Moon)
1 | Talk to Seteth and the Knights of Seiros. |
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2 | Choose “Let’s win, no matter what” and “I have no objections” during the conversation choices. |
3 | Finish the side missions for the month before Day 31. |
4 | Do the “Protecting Garreg Mach” main mission. |
Mission Battle: Protecting Garreg Mach
Battle Objectives
Victory Condition | Rout the enemy. |
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Defeat Condition | All your units fall in battle or a defended location is captured. |
Edelgard Story Route Units
Player Unit | Battalion Used |
---|---|
Byleth | |
Seteth | |
Shamir | |
Flayn | |
Bernadetta | |
Linhardt | |
Dorothea | |
Caspar | |
Petra | |
Ferdinand |
Ally Units
Ally Unit | Battalion Used |
---|---|
Sword Master x1 |
Enemy Units
Enemy Unit | Battalion Used |
---|---|
Randolph | |
Imperial Soldiers (Fortress) | |
Imperial Soldiers (Paladin) | |
Imperial Soldiers (Sniper) | |
Imperial Soldiers (Pegasus Knight) | |
Imperial Soldiers (Dark Bishop) | |
Imperial Soldiers (Warrior) |
Obtainable Items
Item | Location |
---|---|
Brave Lance | Drop from one of the Imperial Soldiers (Paladin) |
Magic Bow | Drop from one of the Imperial Soldiers (Sniper) |
Protecting Garreg Mach Strategy
1) Do not let the enemies get to the pink tile
Pink tiles are located just behind your units. The best strategy for this battle is to just let the enemies get close to your party and avoid advancing three or more tiles. The pre-made positions are good enough to keep the enemies away from the pink tiles, but make sure your tanky units are at the front, as your long-range hitters are the ones who will deal the counter-attack.
Randolph’s units at the other end of the map won’t move for a couple of turns, so you need to have two or three powerful units like Byleth and Seteth to get close and take them out. However, be wary of archers who might snipe at Seteth. Also, enemy Falcon Knights will keep respawning until you defeat all the ground-type units on the battlefield.
Your other units can get close to the enemies once most of the enemies at the front are defeated.
← Chapter 13: Reunion at Dawn | Chapter 15: Valley of Torment → |
Other Walkthroughs
Character Base Stats | Character Base Skill Levels | Class Base Stats |
Character Stat Growth Rates | Class Stat Growth Rates | Skill Level Experience Bonuses |
Tutoring Strengths | Crests |
Weapons | Shields | Accessories |
Hero's Relic & Sacred Weapons | Items | Merchant Shop Items |
Pagan Altar Items | - | - |
Combat Arts | Spells | Class Combat Arts |
Class Abilities | Learned Combat Arts | Learned Spells |
Learned Authority Abilities | Personal Abilities | Gambits |
Monastery Map | Abyss Map | Mission Battles |
Paralogue Battles | Auxiliary Battles | Quest Battles |
Quests | Terrains | - |
Enemy Units | Monsters | Maddening Enemy Unit Skills |
Monster Attacks and Skills | - | - |
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