Mage
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An intermediate class. Mages are second-tier units that specialize in Reason. They forego Faith in order to hone their skills in the use of aggressive magic. As a combat class, mages are able to deal a huge amount of damage against foes that don’t have high resistance. Mages can take on opposing magic classes but cannot sustain physical attacks nor fight at close quarters.
Stats
HP | Strength | Defense | Skill |
---|---|---|---|
D | E | D | E |
Speed | Magic | Resistance | Movement |
D | C | B | E |
Mages are a notch above monks due to their higher resistance and magic. Their remaining stats are mostly average, though their movement, strength, and skill all rather lacking.
Certification Requirement
Specialty | Proficiency Level |
---|---|
Reason | C or higher |
Requires an intermediate seal for the certification exam.
Skills
Name | Effect |
---|---|
Fire | Allows unit to cast Fire. If Fire is already available, then unit can cast it twice as often. |
Class Mastery: Fiendish Blow | If unit initiates combat, grants Mag +6 during combat. |
Skill Experience Bonuses
- Reason +2
- Faith +1
Other Classes
Black Eagles House
Edelgard | Hubert | Dorothea |
Ferdinand | Bernadetta | Caspar |
Petra | Linhardt | - |
Blue Lions House
Dimitri | Dedue | Felix |
Mercedes | Annette | Ashe |
Sylvain | Ingrid | - |
Golden Deer House
Claude | Hilda | Lorenz |
Lysithea | Raphael | Ignatz |
Marianne | Leonie | - |
Ashen Wolves House
Yuri | Constance | Balthus |
Hapi | - | - |
Garreg Mach Monastery - Church of Seiros
Rhea | Seteth | Manuela |
Hanneman | Jeritza | Flayn |
Cyril | Anna | - |
Garreg Mach Monastery - Knights of Seiros
Alois | Catherine | Shamir |
Gilbert | - | - |
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