Persona 5 Royal - Ryuji Sakamoto, the Chariot Confidant (Confidant Abilities and Guide)

Information about Ryuji Sakamoto, the Chariot Confidant, of Persona 5 / Persona 5 Royal. This includes availability, abilities, and dialogue.

Persona 5 / Persona 5 Royal - Makoto, the Priestess Confidant

The Chariot Confidant – Ryuji Sakamoto

The troublemaker in school, Ryuji Sakamoto is often isolated from other students. He is known for his disruptive behavior which gives him a bad reputation with the teachers. However, prior to that, Ryuji was a star athlete. This came to an end, however, when Kamoshida dashed his dreams. The teacher overtrained him, resulting in Ryuji sustaining a heavy injury.

Persona 5 / Persona 5 Royal - Ryuji Sakamoto Character Reveal

Despite his delinquent behavior, Ryuji is upbeat and easy going. He is similar to Junpei Iori from Persona 3 and also Yosuke Hanamura from Persona 4. However, he dresses similarly to Kanji Tatsumi from Persona 4.

Phantom Thief Skull

Persona 5 / Persona 5 Royal - Ryuji Sakamoto Character Reveal

As a Phantom Thief, Ryuji’s code name is Skull. He decks out a black jacket with pads covering his elbows, charcoal pants with pads covering his knees, a two-sided belt that stores rounds for firearms, a pair of yellow gloves, a skull mask, and military boots. As the Chariot confidant, Skull calls upon his persona Captain Kidd to use physical and Elec skills. His persona is a reference to William Kidd, a 17th century privateer.

Confidant List

Unlocking Ryuji

When you spot the old castle, Ryuji will ask you to go with him. Upon entering Kamoshida Palace, not only will the Protagonist awaken to his persona, but Ryuji will as well. When Ryuji does so, his Confidant immediately starts. After you max out, you can summon Chi You.

Confidant Availability

Day Period
Monday Day ()
Night ()
Tuesday Day ()
Night ()
Wednesday Day ()
Night ()
Thursday Day ()
Night ()
Friday Day ()
Night ()
Saturday Day ()
Night ()
Sunday Day ()
Night ()
Rainy Day ()
Night ()

Persona 5 Royal Chariot Confidant Abilities

Rank Name Effect
1
2 Punk Talk Chance to step in after Shadow negotiation fails, allowing a retry. (Enemy should be in “Cheerful” mood.)
3 Follow Up Chance to perform a follow-up attack if Joker’s attack does not down the enemy.
4 Stealth Dash Makes it harder for enemies to notice while sprinting.
5
6 Harisen Recovery Chance to cure status ailments inflicted upon party members.
7 Insta-kill Chance to instantly win a battle after making contact with the enemy by dashing. Experience, money, and persona are gained after winning the battle.
8 Endure Chance to withstand an otherwise fatal attack with 1 HP remaining.
9 Protect Chance to shield Joker from an otherwise fatal attack.
10 Second Awakening Transforms his Persona, Captain Kidd into a mythological trickster, Seiten Taisei.

Persona 5 Chariot Confidant Abilities

Rank Name Effect
1
2 Baton Pass Allows you to pass your turn over to other Baton Pass users after a 1 More.
3 Follow Up Chance to perform a follow-up attack if Joker’s attack does not down the enemy.
4 Punk Talk Chance to step in after Shadow negotiation fails, allowing a retry.
5
6 Harisen Recovery Chance to cure status ailments inflicted upon party members.
7 Insta-kill Chance to instantly win a battle after a successful ambush.
8 Endure Chance to withstand an otherwise fatal attack with 1 HP remaining.
9 Protect Chance to shield Joker from an otherwise fatal attack.
10 Second Awakening Transforms his Persona, Captain Kidd into a mythological trickster, Seiten Taisei.

Confidant Stat Boosts

Here is a breakdown of the confidant boost music notes the Protagonist will acquire after answering the best responses:

*Note: Regardless if you bring a persona of the specified arcana or not, some options only grant a maximum of +♪♪♪. Events where these occur will have a (♫).

No Boost

Rank Confidant Boost Total notes
(♪)
0-1 0
1-2 1st Choice: +♪♪♪(♫)
3rd Choice: +♪
Phone: +♪
5
2-3 1st Choice: +♪
2nd Choice: +♪♪
Phone: +♪
4
3-4 1st Choice: +♪
2nd Choice: +♪♪♪(♫)
4
4-5 1st Choice: +♪♪
2nd Choice: +♪
3rd Choice: +♪♪
Phone: +♪
6
5-6 1st Choice: +♪♪
2nd Choice: +♪♪♪(♫)
3rd Choice: +♪♪♪(♫)
Phone: +♪
9
6-7 1st Choice: +♪♪
2nd Choice: +♪♪♪(♫)
Phone: +♪
6
7-8 2nd Choice: +♪♪♪(♫)
3rd Choice: +♪♪
4th Choice: +♪♪
Phone: +♪
8
8-9 1st Choice: +♪♪
2nd Choice
: +♪♪
3rd Choice
: +♪♪
4th Choice: +♪
Phone: +♪
8
9-Max 1st Choice: +♪♪♪ 3

With Boost from Chariot Arcana

Make sure that you have a persona under the Chariot Arcana when interacting with Ryuji to maximize gains

Rank Confidant Boost Total notes
(♪)
0-1 0
1-2 1st Choice: +♪♪♪(♫)
3rd Choice: +♪♪
Phone: +♪♪
7
2-3 1st Choice: +♪♪
2nd Choice: +♪♪♪
Phone: +♪♪
7
3-4 1st Choice: +♪♪
2nd Choice: +♪♪♪(♫)
5
4-5 1st Choice: +♪♪♪
2nd Choice: +♪♪
3rd Choice: +♪♪♪
Phone: +♪♪
10
5-6 1st Choice: +♪♪♪
2nd Choice: +♪♪♪(♫)
3rd Choice: +♪♪♪(♫)
Phone: +♪♪
11
6-7 1st Choice: +♪♪♪
2nd Choice: +♪♪♪(♫)
Phone: +♪♪
8
7-8 2nd Choice: +♪♪♪(♫)
3rd Choice: +♪♪♪
4th Choice: +♪♪♪
Phone: +♪♪
11
8-9 1st Choice: +♪♪♪
2nd Choice
: +♪♪♪
3rd Choice
: +♪♪♪
4th Choice: +♪♪
Phone: +♪♪
13
9-Max 1st Choice: +♪♪♪ 3

Dialogue Guide

Make sure that you have a persona under the Chariot Arcana when interacting with Ryuji to maximize gains.

Rank Dialogue Choices Effects
1 1st Choice: All choices are +0
2nd Choice:
All choices are +0
3rd Choice:
All choices are +0
4th Choice: All choices are +0
  • On 4/12, after checking out the situation in the old castle you automatically start this cooperation.
2 1st Choice: “I’m counting on you.” +3 / “You seem pretty excited.” +3 / “…Help with what?” +2
2nd Choice:
All choices are +0
3rd Choice:
All choices are +2
Phone (P5R only): All choices are +2
  • Unlocks Baton Pass – Gives Ryuji the chance to step in and rescue a failed shadow negotiation. (For P5)
  • Unlocks Punk Talk – Gives Ryuji the chance to step in and rescue a failed shadow negotiation.
    (For P5R)
3 1st Choice: “Let’s not fight.” +2
2nd Choice: “
Calm Down, Ryuji” +3
Phone (P5R only): “I can’t exactly blame you.” +2
  • Unlocks Follow Up (gives Ryuji the chance to attack an enemy after Joker as a follow-up)
4 1st Choice: Are you worried about him? +2
2nd Choice: “
But you’re doing great.” / “I know how you feel” +3
  • Map of Ogikubo is obtained.
  • Unlocks Punk Talk – Gives Ryuji the chance to step in and rescue a failed shadow negotiation
  • Unlocks Stealth Dash – Makes it harder for enemies to notice while sprinting.
    (For P5R)
5 1st Choice: “Protein Powder?” +3
2nd Choice: “You seem conflicted” / “Do you want to rejoin?” +2
3rd Choice: “So he’s an asshole?” +3
Phone (P5R only): “Don’t worry. I gotcha.” +2
  • None
6 1st Choice: “We can train at my place” +3
2nd Choice: “You guys should trust Nakaoka.” +3
3rd Choice: “Absolutely” +3
4th Choice: All choices are +0
5th Choice: All choices are +0
Phone (P5R only): “So he should’ve punched back?” +2
  • Unlocks Harisen Recovery (gives Ryuji the chance to heal status ailments on party members).
7 1st Choice: “Let’s talk to Takeishi.” +3
2nd Choice: “I think it’s really cool, Ryuji.” +3
Phone (P5R only): All choices are +2
  • When Ryuji tries to find Yamauchi, the door is locked.
  • You can only unlock the door at specific dates: 4/20, 4/25, 4/27, 5/25, 6/29, 7/1, 7/6, 8/12, 9/21, 10/2, 11/2, 11/4, 11/9, 11/16, 11/30, 12/2, 12/7, and 12/9.
  • In order to start this, you have to agree to meet with Ryuji at Tsukishima.
  • Unlocks Insta-kill (chance to instantly win a battle after a successful ambush).
8 1st Choice: All choices are +0
2nd Choice:
All choices are +3
3rd Choice: “All I did was watch.” +3
4th Choice: “You weren’t cool though.” +3
Phone (P5R only): “So. Case closed?”** +2
  • Unlocks Endure (gives Ryuji the chance to withstand a killing blow).
9 1st Choice: “Are you satisfied now?” +3
2nd Choice: “Don’t do it.” +3
3rd Choice: All choices are +3
4th Choice: “I agree.” +2
Phone (P5R only): “Congratulations” / “I can’t lose” +2
  • Unlocks Protect (gives Ryuji the ability to shield Joker from a fatal attack).
10 1st Choice: All choices are +3
2nd Choice: All choices are +0

Hangout Guide

Make sure that you have a persona under the Chariot Arcana when interacting with Ryuji to maximize gains.

Hangout Area Dialogue Choices Effects
Body Training No dialogue choices available. +2 / +3
  • None
Ogikubo 1st Choice: “I’m in love.” / “It was lacking in umami.” +3
Café Leblanc 1st Choice: “The main hero, of course.” / “The rival, actually.” +3
  • Accept 7/28 invitation
Café Leblanc 1st Choice: “Soccer.” / “I don’t like either…” +3
  • Accept 8/3 invitation
Hawaii Trip 1st Choice: All choices are +0
2nd Choice: All choices are +0
3rd Choice: All choices are +0
4th Choice: All choices are +0
  • None
Dome Town (Suidobashi) 1st Choice: “Drunk already? / Ride alone”+3
  • None
Consumer Electronics Store (Akihabara) 1st Choice: “Money in the world” +3
  • None
Monajaya (Tsukishima) 1st Choice: “Will you fight?” +3
  • None
Commercial Building Area (Nakano) 1st Choice: “Let’s go to Gaisen.” +3
2nd Choice: “Let’s go.” +3
3rd Choice: All choices are +0
  • Acquire the Featherman Doll
Motomachi (Chinatown) 1st Choice: “Are you okay?” +3
2nd Choice: “Which store? / I’m ready.” +3
  • Not available during rainy days.
  • Only available on Sundays, National Holidays, and Summer Vacation period.

Invited Event Guide (Exam Study and Holidays)

Invitations are sent by Ryuji a night before the scheduled event by phone text. If you confirm to attend that night, you will have a bonus confidant boost. Furthermore, make sure that you have a persona under these arcana when interacting together with Ryuji during these events.

  • Chariot Arcana
  • Lovers Arcana
  • Moon Arcana
  • Temperance Arcana
  • Hierophant Arcana
Event Schedule Dialogue Choices Effects
5/10 – Shibuya Family Diner 1st Choice: All choices are +2
  • Kindness +3
5/29 (Daytime) 1st Choice: “Suspicious” +0
2nd Choice: “I wanna try” +0
  • Moon Confidant +3
  • Lovers Confidant +3
5/29 (Evening) 1st Choice: “Come on” +3
  • Watching a movie.
  • Kindness +3 
7/3 (Ichigaya Fishing Pond) 1st Choice: “This is shady.” +3 
2nd Choice: All choices are +0
3rd Choice: All choices are +3
  • Temperance Confidant +3
7/12 – Shibuya Family Diner (Evening) 1st Choice: All choices are +2
  • Knowledge +3
7/28 – Cafe Leblanc 1st Choice: “The main hero, of course.” / “The rival, actually.” +3
  • Knowledge +3
Brewing Coffee at Cafe Leblanc 1st Choice: All choices are +3
  • If brewing 8/21 or earlier Hierophant Confidant +2
  • If brewing 8/22 or later Hierophant Confidant +3
Public Bathhouse 1st Choice: All choices are +2
  • Charm +3
8/3 – Protagonist Room Watch DVD
1st Choice:
“Soccer.” / “I don’t like either…” +3
  • Charm +3
8/13 – Protagonist Room Play Star Forneus (Win or lose) +3 
  • Guts +3
10/16 – Shibuya Family Diner (Evening) 1st Choice: All choices are +2
  • Knowledge +3
← Ann, Lovers Confidant Akechi, Justice Confidant →

Other Confidants

Confidants
Persona 5 / Persona 5 Royal - IgorIgor (Fool) Persona 5 / Persona 5 Royal - MorganaMorgana (Magician) Persona 5 / Persona 5 Royal - Makoto NiijimaMakoto (Priestess)
Persona 5 / Persona 5 Royal - Haru OkumuraHaru (Empress) Persona 5 / Persona 5 Royal - Yusuke KitagawaYusuke (Emperor) Persona 5 / Persona 5 Royal - Sojiro SakuraSojiro (Hierophant)
Persona 5 / Persona 5 Royal - Ann TakamakiAnn (Lovers) Persona 5 / Persona 5 Royal - Ryuji SakamotoRyuji (Chariot) Persona 5 / Persona 5 Royal - Goro AkechiAkechi (Justice)
Persona 5 / Persona 5 Royal - Futaba SakuraFutaba (Hermit) Persona 5 / Persona 5 Royal - Chihaya MifuneChihaya (Fortune) Persona 5 / Persona 5 Royal - Justine and CarolineCaroline & Justine (Strength)
Persona 5 / Persona 5 Royal - Munehisa IwaiIwai (Hanged Man) Persona 5 / Persona 5 Royal - Tae TakemiTakemi (Death) Persona 5 / Persona 5 Royal - Sadayo KawakamiKawakami (Temperance)
Persona 5 / Persona 5 Royal - Ichiko OhyaOhya (Devil) Persona 5 / Persona 5 Royal - Shinya OdaShinya (Tower) Persona 5 / Persona 5 Royal - Hifumi TogoHifumi (Star)
Persona 5 / Persona 5 Royal - Yuuki MishimaMishima (Moon) Persona 5 / Persona 5 Royal - Toranosuke YoshidaYoshida (Sun) Persona 5 / Persona 5 Royal - Sae NiijimaSae (Judgement)
Persona 5 / Persona 5 Royal - Takuto MarukiTakuto (Consultant) Persona 5 / Persona 5 Royal - Kasumi YoshizawaKasumi (Faith)

Other Confidant Guides

Confidant Guides
Social Stats Recommended Confidants Confidant Meetup Locations
Map Facility List Confidant Gift Guide Room Decoration Guide

Persona 5 Royal Recommended Article List

Persona 5 / Persona 5 Royal Recommended Articles
News and Features Story Walkthroughs Palace Guides
Boss Guides Characters Confidants
Persona Compendium Electric Chair and Skill Cards Confidant Gift Guide

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6 Comments

  1. If you’re able to get Ryuji’s Confidant to Rank 6 there’s also another day to reach Rank 7 besides 5/25 so that don’t have to wait too long, the date is 5/27.
    (Additional info: 1)This occurred in NG+, 2) Madarame’s Treasure was taken on 5/25)

    • i’ve undergone ng+ 2 times already. i held off infiltrating madarame’s palace after 5/27 on my first try. and i did not receive any invitation on 5/25. on my second ng+ run, i cleared madarame’s palace on 5/24 and ryuji still did not text me on 5/25. on both runs i reached chariot 6 on 5/20. im guessing another prereq is to have reached chariot 6 by 5/18 if you wish to unlock chariot 7 on 5/25, a 7 day time period.

  2. The dates for rank 7 don’t include 6/22, Ryuji just texted me about it on 6/22. (I have not been to kaneshieros palace yet, idk if that factor matters.)