Guide for Jazz Jin Bar
The Jazz Jin Bar or Jazz Club is a new venue that can be visited in Kichijoji. This new hangout spot gives Phantom Thief members, excluding the Protagonist, a chance to acquire new skills that are usually away from their persona’s skill pool. In addition, an invited partner acquires a confidant boost during the event.
The Jazz Club becomes accessible after ranking up Goro Akechi’s Justice Confidant to rank 4. It can be unlocked the earliest on 6/26. To enter the bar, the Protagonist must pay a door price of 3,000 yen and is open on evenings.
Summary Jazz Club Benefits
- The chosen partner obtains a confidant boost.
- The chosen partner’s persona can learn new skills if they enter on a Sunday evening.
- The chosen partner’s persona obtains bonus level experience and multiple stat boosts if they enter on a non-Sunday evening.
List of Cocktails
|Day||Cocktail||Type of Boost|
|Monday||Mightini||+1 Level and +20 HP|
||+1 Strength, +1 Endurance, +1 Luck; Additional +1 stat boost to one of above|
||Soultini||+1 Level and +10 SP
||+1 Magic, +1 Agility, +1 Luck; Additional +1 stat boost to one of above|
|Friday||Omni Fizz||+1 Strength, +1 Magic, +1 Endurance, +1 Agility, +1 Luck, +10 Hp, +5 SP|
|Saturday||Monday to Friday drinks*||Depends on the drink|
|Sunday||Original Cocktail||New Persona Skill|
*Cocktail served will rotate from Monday to Friday. Unlike in the juice stand, the rotation will always occur.
Important Note: Bonus stats carry over to New Game+ with the exception of Akechi. In addition, the Phantom Thieves not mentioned beforehand can also re-learn previous skills through Kanda Church’s confession room.
Live Singer Schedule
There are certain nights when a live singer performs at Jazz Club. The effects of drinking during that evening is doubled when the singer is there.
|July||4 (Mon), 12 (Tue), 28 (Thu), 29 (Fri)|
|August||1 (Mon), 9 (Tue), 17 (Wed), 25 (Thu)|
|September||5 (Mon), 21 (Wed), 22 (Thu), 30 (Fri)|
|November||7 (Mon), 8 (Tue), 16 (Wed)|
|December||5 (Mon), 13 (Tue), 22 (Thu)|
|January||18 (Wed), 26 (Thu)|
*Must have confirmed a day before to clear Okumura Palace on 10/3 and achieved rank 10 on the Temperance Confidant. You will get an option to go out at night on 10/3 (to be confirmed).
Original Cocktail Learned Skills
All party members’ persona (except Futaba) will learn different skills when drinking an original cocktail on specific Sundays.
|Day||New Skill||Skill Effect|
|6/26||Tetrakarn||Create a shield on 1 ally to repel 1 Phys attack.|
|7/3||Matarukaja||Increase party’s Attack power for 3 turns.
|7/17||Marakukaja||Increase party’s Defense for 3 turns.|
|7/31||Masukukaja||Increase party’s Agility for 3 turns.|
|8/7||Matarunda||Decrease all foes’ Attack power for 3 turns.|
|8/14||Marakunda||Decrease all foes’ Defense for 3 turns.
|8/28||Masukunda||Decrease all foes’ Agility for 3 turns.
|9/4||Charge||Multiply user’s next Phys attack damage by 2.5.
|9/25||Concentrate||Multiply user’s next magical attack damage by 2.5.
|10/2||Tetrakarn||Create a shield on 1 ally to repel 1 Phys attack.|
|10/9||Matarukaja||Increase party’s Attack power for 3 turns.|
|10/16||Marakukaja||Increase party’s Defense for 3 turns.
|10/23||Masukukaja||Increase party’s Agility for 3 turns.
|10/30||Makarakarn||Create a shield on 1 ally to repel 1 magical attack.
|11/6||Matarunda||Decrease all foes’ Attack power for 3 turns.|
|11/13||Marakunda||Decrease all foes’ Defense for 3 turns.|
|11/27||Masukunda||Decrease all foes’ Agility for 3 turns.|
|12/4||Heat Riser||Increase 1 ally’s Attack, Defense, and Agility for 3 turns.
|12/11||Debilitate||Decrease 1 foe’s Attack, Defense, and Agility for 3 turns.
|1/15||Ali Dance||Halves hit rate of all incoming attacks.
|1/22||Arms Master||Halves HP cost when using physical skills.
|1/29||Spell Master||Halves SP cost when using magic skills.
Original Cocktail Learned Skills (Futaba only)
Unlike other party members, Futaba will learn skills upon drinking the original cocktail on Sundays a certain number of times.
|Visit||New Skill||Skill Effect|
|1st Visit||Support Boost 1||Chance to trigger Masukunda.|
|2nd Visit||Support Boost 2||Chance to trigger Masukunda or Marakunda.
|3rd Visit||Support Boost 3||Chance to trigger Masukunda, Marakunda, or Matarunda.
|4th Visit||Support Chance Up||Moral support is activated more frequently.|
Recommended Learned Skills
Here is a list of our recommended skills for each Phantom Thief member.
|Phantom Thief||Skill||Skill Effect|
|Morgana||Debilitate||Decrease 1 foe’s Attack, Defense, and Agility for 3 turns.|
|Ryuji||Arms Master||Halves HP cost when using physical skills.|
|Tetrakarn||Create a shield on 1 ally to repel 1 Phys attack.|
|Ann||Spell Master||Halves SP cost when using magic skills.|
|Makarakarn||Create a shield on 1 ally to repel 1 magical attack.|
|Yusuke||Charge||Multiply user’s next Phys attack damage by 2.5.|
|Arms Master||Halves HP cost when using physical skills.|
|Ali Dance||Halves hit rate of all incoming attacks.|
|Makoto||Concentrate||Multiply user’s next magical attack damage by 2.5.|
|Spell Master||Halves SP cost when using magic skills.|
|Futaba||Support Boost 3||Chance to trigger Masukunda, Marakunda, or Matarunda.|
|Support Chance Up||Moral support is activated more frequently.|
|Haru||Spell Master||Halves SP cost when using magic skills.|
|Goro||Ali Dance||Halves hit rate of all incoming attacks.|
Persona 5 Royal Recommended Article List
|Persona 5 / Persona 5 Royal Recommended Articles|
|News and Features||Story Walkthroughs||Palace Guides|
|Persona Compendium||Electric Chair and Skill Cards||Confidant Gift Guide|