Persona 5 Royal - Jazz Club Guide

Guide for the Jazz Club or Jazz Jin Bar in Persona 5 Royal. Included also is a breakdown of its mechanics and benefits for the Phantom Thieves

Persoana 5 / Persona 5 Royal - Jazz Club / Jazz Jin Bar Guide

Guide for Jazz Jin Bar

The Jazz Jin Bar or Jazz Club is a new venue that can be visited in Kichijoji. This new hangout spot gives Phantom Thief members, excluding the Protagonist, a chance to acquire new skills that are usually away from their persona’s skill pool. In addition, an invited partner acquires a confidant boost during the event.

Persoana 5 / Persona 5 Royal - Jazz Club / Jazz Jin Bar Guide

The Jazz Club becomes accessible after ranking up Goro Akechi’s Justice Confidant to rank 4. It can be unlocked the earliest on 6/26. To enter the bar, the Protagonist must pay a door price of 3,000 yen and is open on evenings.

Goro Akechi – Justice Confidant

Summary Jazz Club Benefits

  • The chosen partner obtains a confidant boost.
  • The chosen partner’s persona can learn new skills if they enter on a Sunday evening.
  • The chosen partner’s persona obtains bonus level experience and multiple stat boosts if they enter on a non-Sunday evening.

List of Cocktails

Day Cocktail Type of Boost
Monday Mightini +1 Level and +20 HP
Tuesday
Power Fizz
+1 Strength, +1 Endurance, +1 Luck; Additional +1 stat boost to one of above
Wednesday
Soultini +1 Level and +10 SP
Thursday
Magic Fizz
+1 Magic, +1 Agility, +1 Luck; Additional +1 stat boost to one of above
Friday Omni Fizz +1 Strength, +1 Magic, +1 Endurance, +1 Agility, +1 Luck, +10 Hp, +5 SP
Saturday Monday to Friday drinks* Depends on the drink
Sunday Original Cocktail New Persona Skill

*Cocktail served will rotate from Monday to Friday. Unlike in the juice stand, the rotation will always occur.

Important Note: Bonus stats carry over to New Game+ with the exception of Akechi. In addition, the Phantom Thieves not mentioned beforehand can also re-learn previous skills through Kanda Church’s confession room.

Live Singer Schedule

There are certain nights when a live singer performs at Jazz Club. The effects of drinking during that evening is doubled when the singer is there.

Month Days
July 4 (Mon), 12 (Tue), 28 (Thu), 29 (Fri)
August 1 (Mon), 9 (Tue), 17 (Wed), 25 (Thu)
September 5 (Mon), 21 (Wed), 22 (Thu), 30 (Fri)
October 3 (Mon)*
November 7 (Mon), 8 (Tue), 16 (Wed)
December 5 (Mon), 13 (Tue), 22 (Thu)
January 18 (Wed), 26 (Thu)

*Must have confirmed a day before to clear Okumura Palace on 10/3 and achieved rank 10 on the Temperance Confidant. You will get an option to go out at night on 10/3 (to be confirmed).

Original Cocktail Learned Skills

All party members’ persona (except Futaba) will learn different skills when drinking an original cocktail on specific Sundays.

Day New Skill Skill Effect
6/26 Tetrakarn Create a shield on 1 ally to repel 1 Phys attack.
7/3 Matarukaja Increase party’s Attack power for 3 turns.
7/17 Marakukaja Increase party’s Defense for 3 turns.
7/31 Masukukaja Increase party’s Agility for 3 turns.
8/7 Matarunda Decrease all foes’ Attack power for 3 turns.
8/14 Marakunda Decrease all foes’ Defense for 3 turns.
8/28 Masukunda Decrease all foes’ Agility for 3 turns.
9/4 Charge Multiply user’s next Phys attack damage by 2.5.
9/25 Concentrate Multiply user’s next magical attack damage by 2.5.
10/2 Tetrakarn Create a shield on 1 ally to repel 1 Phys attack.
10/9 Matarukaja Increase party’s Attack power for 3 turns.
10/16 Marakukaja Increase party’s Defense for 3 turns.
10/23 Masukukaja Increase party’s Agility for 3 turns.
10/30 Makarakarn Create a shield on 1 ally to repel 1 magical attack.
11/6 Matarunda Decrease all foes’ Attack power for 3 turns.
11/13 Marakunda Decrease all foes’ Defense for 3 turns.
11/27 Masukunda Decrease all foes’ Agility for 3 turns.
12/4 Heat Riser Increase 1 ally’s Attack, Defense, and Agility for 3 turns.
12/11 Debilitate Decrease 1 foe’s Attack, Defense, and Agility for 3 turns.
1/15 Ali Dance Halves hit rate of all incoming attacks.
1/22 Arms Master Halves HP cost when using physical skills.
1/29 Spell Master Halves SP cost when using magic skills.

Original Cocktail Learned Skills (Futaba only)

Unlike other party members, Futaba will learn skills upon drinking the original cocktail on Sundays a certain number of times.

Visit New Skill Skill Effect
1st Visit Support Boost 1 Chance to trigger Masukunda.
2nd Visit Support Boost 2 Chance to trigger Masukunda or Marakunda.
3rd Visit Support Boost 3 Chance to trigger Masukunda, Marakunda, or Matarunda.
4th Visit Support Chance Up Moral support is activated more frequently.

Recommended Learned Skills

Here is a list of our recommended skills for each Phantom Thief member.

Phantom Thief Skill Skill Effect
Persona 5 / Persona 5 Royal - MorganaMorgana Debilitate Decrease 1 foe’s Attack, Defense, and Agility for 3 turns.
Persona 5 / Persona 5 Royal - Ryuji SakamotoRyuji Arms Master Halves HP cost when using physical skills.
Tetrakarn Create a shield on 1 ally to repel 1 Phys attack.
Persona 5 / Persona 5 Royal - Ann TakamakiAnn Spell Master Halves SP cost when using magic skills.
Makarakarn Create a shield on 1 ally to repel 1 magical attack.
Persona 5 / Persona 5 Royal - Yusuke KitagawaYusuke Charge Multiply user’s next Phys attack damage by 2.5.
Arms Master Halves HP cost when using physical skills.
Ali Dance Halves hit rate of all incoming attacks.
Persona 5 / Persona 5 Royal - Makoto NiijimaMakoto Concentrate Multiply user’s next magical attack damage by 2.5.
Spell Master Halves SP cost when using magic skills.
Persona 5 / Persona 5 Royal - Futaba SakurFutaba Support Boost 3 Chance to trigger Masukunda, Marakunda, or Matarunda.
Support Chance Up Moral support is activated more frequently.
Persona 5 / Persona 5 Royal - Haru OkumuraHaru Spell Master Halves SP cost when using magic skills.
Persona 5 / Persona 5 Royal - Goro AkechiGoro Ali Dance Halves hit rate of all incoming attacks.
Persona 5 / Persona 5 Royal - Kasumi YoshizawaKasumi ? ?

Persona 5 Royal Recommended Article List

Persona 5 / Persona 5 Royal Recommended Articles
News and Features Story Walkthroughs Palace Guides
Boss Guides Characters Confidants
Persona Compendium Electric Chair and Skill Cards Confidant Gift Guide

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10 Comments

  1. CAN confirm that KaSUMI can’t get heat riser, played through this game 4 times and she never gets the opportunity to learn it

  2. Just wanted to report that Kasumi’s stats indeed carry over from the Jazz Club in the US release. I read that this was a bug at launch in Japan that has been since patched (1.03). My two most recent playthroughs I have taken her every evening in the third semester, and she is now close to MAX. I also took screenshots of her ending/beginning stats on different playthroughs to verify.