Persona 5 / Persona 5 Royal - Okumura Palace Overview and Infiltration Guide

The Okumura Palace appears similarly to that of a spaceship. It's a sci-fi dungeon that reflects Kunikazu's love for space toys ever since he was young.

Persona 5 - Game Guide and Walkthroughs by Samurai Gamers

Okumura Palace Overview and Infiltration Guide

Start of Okumura Palace: Monday, September 19

Deadline: Monday, October 10

Recommended Level: 40

Number of Lockpicks required: at least 10

Okumura Infiltration Guide

Meeting Haru and Morgana

As the thieves enter the palace, they find themselves in the middle of some nexus-like area.

Approach the console in front of you. There, you’ll see another cut-scene. Press the button on the console.

After taking the elevator, you’ll reach the control room. Turn left and head down the hallway before making your way into the next room. Once you reach the next room, another cut-scene will play.

When the cut-scene finishes, follow the balcony all the way to the other door at the end of the hall. Next, head into the other room. There’s an item in the far northwest corner. Then, approach the floating blue disk in the middle for a little info. However, when you approach the door, another cut-scene ensues. You need some sort of password to open the door.

Make your way to the Palace and a small cut-scene plays.

You’ll have to follow Morgana down the train tracks. Keep running down the tracks until you see the track split into three directions. Choose the path heading right where you’ll find Morgana. Approach the car as Morgana nearly runs you over.

Chase after Morgana again and run straight from the path you took. There, you’ll approach the intersection where you’ll find Morgana toppled over. Approach the car and another cut-scene will play.

After the lengthy cut-scenes, you’ll now have the chance to start the palace infiltration.

Infiltration pt. 2

Head back to the console area where you can take the lift down as an elevator. Go down the elevator and take out the shadow, Arahabaki. You can also negotiate with it to take on its power. Next, head to the left path and follow the balcony path. Take out the incoming shadows. One of them has Decarabia and the other shadow has Black Ooze.

Next, head into the room at the end of the balcony. There’s a roving shadow with Black Ooze, so take it out. Grab the item at the northwest corner before heading out the door. Haru will help open the door, giving you a chance to enter. When the door does open, a cut-scene will play. Then, you’ll be made to fight an angry shadow.

Mini-boss: Haru’s Fiancee

The robot has two other robots accompanying it. You’ll have Haru Okumura in your party. The main big boss is weak against Psy attacks. The two smaller shadows are weak against Wind. Your best bet for party members is Morgana for wind skills and any persona that has Psy skills. That way, you can take full advantage of an all-out attack.

Destroy the smaller robots first as they are softer and weak against wind. They also have healing skills which can be a pain to deal with. After dealing with them, take down the big boss. You’ll be heavily reliant on Haru for it. If she’s the only one with Psy skills, abuse those and take advantage of all-out attacks.

After defeating the boss, another cut-scene will occur.

Persona 5 / Persona 5 Royal Recommended Article List

Persona 5 / Persona 5 Royal Recommended Articles
News and Features Story Walkthroughs Palace Guides
Boss Guides Characters Confidants
Persona Compendium Electric Chair and Skill Cards Confidant Gift Guide

Leave a Reply


  1. My spouse and i got absolutely lucky when Emmanuel could carry out his homework through the entire precious recommendations he had in your web page. It’s not at all simplistic to just possibly be giving away guidance men and women might have been trying to sell. So we fully understand we now have the writer to thank for that. The specific explanations you’ve made, the straightforward web site navigation, the friendships your site aid to engender – it’s got mostly terrific, and it’s helping our son and us reckon that this theme is exciting, which is extraordinarily serious. Thanks for the whole thing!

  2. Small Pawn Robots: Weak to Fire, and Wind
    Skinny Tall Red Robot (1st Sec Chief): Weak to Nuclear
    Skinny Tall Blue Robot (2nd Sec Chief): Weak to Wind
    Big Green Robot (Chief Director): Weak to Psych

    Also Katherine Baskerville you seem to say ‘weak to wind skills so have Ann handle that part’, and again you mention ‘the small ones are weak against Agi skills. Best if you have Morgana with you to easily perform a Baton Pass’. Little bit confusing.

    PS. Thx for your hard work ????

  3. Note, in the fight with the Chief Clerk and two robot minions, thee guide incorrectly labels the minion robot’s weakness as Fire. This is incorrect, the maintain their wind weakness from the first time you encountered them with Haru’s fiance.

    The more you know!