Persona 5 Royal - Level 10 Regular Trial Challenge Battle Guide

Guide for the Level 10 Regular Trial Challenge Battle in Persona 5 Royal. This includes recommended parties, recommended skills, enemy weaknesses, and battle strategies.

Persona 5 / Persona 5 Royal - Level 10 Regular Trial Challenge Battle Guide

Challenge Battle Guide for Regular Trial Level 10

Persona 5 / Persona 5 Royal - Level 10 Regular Trial Challenge Battle Guide

Challenge Battle Overview and Guide

Challenge Battle Condition and Rewards

Below is a list of conditions and rewards for the challenge battle:

Conditions Defeat enemies in 20 actions (+10,000 points)
Hit enemies with a wind attack (x3 points)
Defeat enemies with Ann (x7 points)
Rewards Lump of Copper (10,000 points required)
Duke’s Mantle (15,000 points required)
Ring of Sparks (25,000 points required)

Recommended Party

Here is our recommended party for the challenge battle.:

Round 1 Party #1: Joker, Skull, Mona, and Panther
Round 2 Party #1: Joker, Skull, Mona, and Panther

Recommended Skills

Here are our recommended skills for the challenge battle:

Party Member Persona Recommended Skill Effect
Persona 5 / Persona 5 Royal - ProtagonistJoker Persona 5 / Persona 5 Royal - Arsene PersonaArsene and other Personas Bufu Light Ice damage to 1 foe
Zio Light Electric damage to 1 foe
Garu Light Wind damage to 1 foe
Agi Light Fire damage to 1 foe
Persona 5 / Persona 5 Royal - Ryuji SakamotoSkull Persona 5 / Persona 5 Royal - Captain Kidd PersonaCaptain Kidd Zio Light Electric damage to 1 foe
Persona 5 / Persona 5 Royal - MorganaMona Persona 5 / Persona 5 Royal - Zorro PersonaZorro Garu Light Wind damage to 1 foe
Agi accessory Light Fire damage to 1 foe
Persona 5 / Persona 5 Royal - Ann TakamakiPanther Persona 5 / Persona 5 Royal - Carmen PersonaCarmen Agi Light Fire damage to 1 foe
Maragi Light Fire damage to all foes
Garu accessory
(Important)
Light Wind damage to 1 foe

First Round

Persona 5 / Persona 5 Royal - Level 10 Regular Trial Challenge Battle Round 1 Guide

Enemy List

Enemy Persona Weakness Resist Null Absorb Repel
Jack-o’-Lantern Persona 5 / Persona 5 Royal - Ice Attacks IconPersona 5 / Persona 5 Royal - Wind Attacks Icon None None Persona 5 / Persona 5 Royal - Fire Attacks Icon None
Kelpie Persona 5 / Persona 5 Royal - Electric Attacks Icon Persona 5 / Persona 5 Royal - Ice Attacks Icon None None None
Koropokkuru Persona 5 / Persona 5 Royal - Fire Attacks Icon Persona 5 / Persona 5 Royal - Ice Attacks IconPersona 5 / Persona 5 Royal - Wind Attacks Icon None None None
Jack Frost Persona 5 / Persona 5 Royal - Fire Attacks Icon None Persona 5 / Persona 5 Royal - Ice Attacks Icon None None

Challenge Battle Strategy

1) Target Jack-o’Lantern with Garu First

You will begin with Joker in your first turn. Target Jack-o’Lantern with a Garu skill. If the enemy survived, Baton Pass to Mona and Skull to destroy it completely. Once the persona is gone, Baton Pass to Panther.

2) Use Maragi to the Remaining Enemies

At this stage, Panther is buffed with Baton Pass. Make her use her Maragi to eliminate the remaining foes.

Second Round

Persona 5 / Persona 5 Royal - Level 10 Regular Trial Challenge Battle Round 2 Guide

Enemy List

Enemy Persona Weakness Resist Null Absorb Repel
Mokoi Persona 5 / Persona 5 Royal - Wind Attacks Icon Persona 5 / Persona 5 Royal - Electric Attacks Icon None None None
Apsaras Persona 5 / Persona 5 Royal - Fire Attacks IconPersona 5 / Persona 5 Royal - Electric Attacks Icon Persona 5 / Persona 5 Royal - Ice Attacks Icon None None None
Onmoraki Persona 5 / Persona 5 Royal - Ice Attacks IconPersona 5 / Persona 5 Royal - Bless Attacks Icon Persona 5 / Persona 5 Royal - Fire Attacks Icon Persona 5 / Persona 5 Royal - Curse Attacks Icon None None
Inugami Persona 5 / Persona 5 Royal - Wind Attacks Icon Persona 5 / Persona 5 Royal - Fire Attacks IconPersona 5 / Persona 5 Royal - Curse Attacks IconPersona 5 / Persona 5 Royal - Gun Attacks Icon None None None

Challenge Battle Strategy

1) Down All Enemies

You will start again with Joker in your first turn. Target Onmoraki with a Bufu skill. Then, Skull to Apsaras, Mona to Inugami, and Panther to Mokoi using the Garu accessory she equipped.

2) Make Panther Finish Off Mokoi or Inugami

Since Panther is buffed with Baton Pass, make her finish off Mokoi or Inugami completely.

3) Make Joker, Mona, and Skull Focus on Onmoraki

Onmoraki has a status ailment skill called Evil Touch. This can make your party members unable to fight so make sure the persona is eliminated before it reaches its turn.

Challenge Battle Video Guide

Here is a sample video for regular trial challenge level 10 applying the strategies mentioned:

Persona 5 Royal Recommended Article List

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News and Features Story Walkthroughs Palace Guides
Boss Guides Characters Confidants
Persona Compendium Electric Chair and Skill Cards Confidant Gift Guide

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16 Comments

  1. it is harder if you forgot that and now i cannot pass this with lvl 20, because any attack will almost instantly kill all oponents, meaning, I cannot even pass attack to another character 🙁

    • Oh, I did it, for other noobs like me.

      Most important is Garu, which will make Ann get both buffs, wind attack (score x3) and (7x score) buff because Ann.

      Thx for guide

  2. You dont need to grind for Maragi. Can be done with Ann attacking as much as possible. Round one, buff ann atk with joker, then use ryuji to zio the kelpie, pass to ann use agi twice and then garu. Break the chain with a final agi and then finish the remaining enemy. Round 2, start with Bufu and pass to ann, have ann garu twice and agi once. At this point you have more than enough points to clear so just finish the battle.

  3. You don’t need to be level 13. Give ann the breeze ring. Start the fight either by buffing Ann’s attack and then using Zio on the kelpie. Baton pass to Ann and let her Agi twice and Garu once to keep the change going break the chain with another Agi. Finish the remaining enemy and go into round 2 with over 10k points. Try and start round 2 with bufu and pass to Ann, attack twice with garu and once with agi. At this point you should have enough points so just end the fight as you please.

  4. You should probably write the recommended level that the players party should be before attempting this. The person in the video guide is clearly a bit over leveled to be this strong at 4/21 unless they did this later. Ann also doesn’t learn Maragi until level 13, most people won’t be at that level on 4/21 unless they grind beforehand..