Challenge Battle Guide for Regular Trial Level 10
Challenge Battle Overview and Guide
Challenge Battle Condition and Rewards
Below is a list of conditions and rewards for the challenge battle:
Conditions | Defeat enemies in 20 actions (+10,000 points) Hit enemies with a wind attack (x3 points) Defeat enemies with Ann (x7 points) |
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Rewards | Lump of Copper (10,000 points required) Duke’s Mantle (15,000 points required) Ring of Sparks (25,000 points required) |
Recommended Party
Here is our recommended party for the challenge battle.:
Round 1 | Party #1: Joker, Skull, Mona, and Panther |
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Round 2 | Party #1: Joker, Skull, Mona, and Panther |
Recommended Skills
Here are our recommended skills for the challenge battle:
Party Member | Persona | Recommended Skill | Effect |
---|---|---|---|
Joker | Arsene and other Personas | Bufu | Light Ice damage to 1 foe |
Zio | Light Electric damage to 1 foe | ||
Garu | Light Wind damage to 1 foe | ||
Agi | Light Fire damage to 1 foe | ||
Skull | Captain Kidd | Zio | Light Electric damage to 1 foe |
Mona | Zorro | Garu | Light Wind damage to 1 foe |
Agi accessory | Light Fire damage to 1 foe | ||
Panther | Carmen | Agi | Light Fire damage to 1 foe |
Maragi | Light Fire damage to all foes | ||
Garu accessory (Important) |
Light Wind damage to 1 foe |
First Round
Enemy List
Enemy Persona | Weakness | Resist | Null | Absorb | Repel |
---|---|---|---|---|---|
Jack-o’-Lantern | None | None | None | ||
Kelpie | None | None | None | ||
Koropokkuru | None | None | None | ||
Jack Frost | None | None | None |
Challenge Battle Strategy
1) Target Jack-o’Lantern with Garu First
You will begin with Joker in your first turn. Target Jack-o’Lantern with a Garu skill. If the enemy survived, Baton Pass to Mona and Skull to destroy it completely. Once the persona is gone, Baton Pass to Panther.
2) Use Maragi to the Remaining Enemies
At this stage, Panther is buffed with Baton Pass. Make her use her Maragi to eliminate the remaining foes.
Second Round
Enemy List
Enemy Persona | Weakness | Resist | Null | Absorb | Repel |
---|---|---|---|---|---|
Mokoi | None | None | None | ||
Apsaras | None | None | None | ||
Onmoraki | None | None | |||
Inugami | None | None | None |
Challenge Battle Strategy
1) Down All Enemies
You will start again with Joker in your first turn. Target Onmoraki with a Bufu skill. Then, Skull to Apsaras, Mona to Inugami, and Panther to Mokoi using the Garu accessory she equipped.
2) Make Panther Finish Off Mokoi or Inugami
Since Panther is buffed with Baton Pass, make her finish off Mokoi or Inugami completely.
3) Make Joker, Mona, and Skull Focus on Onmoraki
Onmoraki has a status ailment skill called Evil Touch. This can make your party members unable to fight so make sure the persona is eliminated before it reaches its turn.
Challenge Battle Video Guide
Here is a sample video for regular trial challenge level 10 applying the strategies mentioned:
Persona 5 Royal Recommended Article List
Persona 5 / Persona 5 Royal Recommended Articles | ||
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News and Features | Story Walkthroughs | Palace Guides |
Boss Guides | Characters | Confidants |
Persona Compendium | Electric Chair and Skill Cards | Confidant Gift Guide |
it is harder if you forgot that and now i cannot pass this with lvl 20, because any attack will almost instantly kill all oponents, meaning, I cannot even pass attack to another character 🙁
Oh, I did it, for other noobs like me.
Most important is Garu, which will make Ann get both buffs, wind attack (score x3) and (7x score) buff because Ann.
Thx for guide
Way over leveled for this x.x is it still possible to pull off the max score?
where do you get the agi accessory?
YOU GET IT FOR BEATING THE CHALLENGE
You dont need to grind for Maragi. Can be done with Ann attacking as much as possible. Round one, buff ann atk with joker, then use ryuji to zio the kelpie, pass to ann use agi twice and then garu. Break the chain with a final agi and then finish the remaining enemy. Round 2, start with Bufu and pass to ann, have ann garu twice and agi once. At this point you have more than enough points to clear so just finish the battle.
You sir, are a legend. This guide was not made in mind for actual level 10s. This advice cleared it with 37,000+ points in the bag for me.
Thank you! This worked super easy!
You don’t need to be level 13. Give ann the breeze ring. Start the fight either by buffing Ann’s attack and then using Zio on the kelpie. Baton pass to Ann and let her Agi twice and Garu once to keep the change going break the chain with another Agi. Finish the remaining enemy and go into round 2 with over 10k points. Try and start round 2 with bufu and pass to Ann, attack twice with garu and once with agi. At this point you should have enough points so just end the fight as you please.
You made my day. Thank you very much!!
You should probably write the recommended level that the players party should be before attempting this. The person in the video guide is clearly a bit over leveled to be this strong at 4/21 unless they did this later. Ann also doesn’t learn Maragi until level 13, most people won’t be at that level on 4/21 unless they grind beforehand..
this is a shit guide. it does not work at all.
Hi! Added a video for you to check on. This applies the strategies written. Thanks!
Hi,
Sorry for calling it shit, it just frustrated me to no end. I managed since then and will continue following your guide. Please keep it up, thank you.
It does work, you just need to get ann to level 13 first.
Have Ann use Gary not agi. 21x points for that should be easy to get 25000 that way I was level 9