Persona 5 Royal - Magic Skill List

List of the different magic skills in Persona 5 / Persona 5 Royal, including their effects, SP cost, and skill card.

Persona 5 / Persona 5 Royal - Magic Skill List

List of Magic Skills

These consist of Skills that require SP instead of HP. Apart from the elemental damage, some elements cause a low chance to afflict a certain status ailment, while others only cause damage. Similar to the Physical Skills, some skills will receive a Technical Bonus when used on an afflicted target.

Skills marked with () are only obtainable on Paid DLC Persona.

Fire

Skills that belong to the Fire element have a small chance of afflicting the target with the Burned ailment after damage is dealt. Apart from minor chip damage between actions, it encourages the use of Wind/Nuclear damage to obtain Technical bonus.

Skill Name Effects SP Cost
Agi Deal light Fire damage to 1 foe. 4
Agilao Deal medium Fire damage to 1 foe. 8
Agidyne Deal heavy Fire damage to 1 foe. 12
Inferno Deal severe Fire damage to 1 foe. 48
Maragi Deal light Fire damage to all foes. 10
Maragion Deal medium Fire damage to all foes. 16
Maragidyne Deal heavy Fire damage to all foes. 22
Blazing Hell Deal severe Fire damage to all foes. 54
Titanomachia Deal severe Fire damage to all foes and
inflict Fear (high odds).Unique to Asterius and Asterius Picaro.
34

Ice

Skills that belong to the Ice element might cause the target to become afflicted with the Freeze ailment which follows the damage done.

With the enemy afflicted with Freeze, the target becomes 1 turn immobile in both action and Phys resist. This also encourages usage of Phys/Nuclear follow up to deal Technical bonus.

If you attack the Frozen target, it lifts the target from the state of immobility.

Skill Name Effects SP Cost
Bufu Deal light Ice damage to 1 foe. 4
Bufula Deal medium Ice damage to 1 foe. 8
Bufudyne Deal heavy Ice damage to 1 foe. 12
Diamond Dust Deal severe Ice damage to 1 foe. 48
Mabufu Deal light Ice damage to all foes. 10
Mabufula Deal medium Ice damage to all foes. 16
Mabufudyne Deal heavy Ice damage to all foes. 22
Ice Age Deal severe Ice damage to all foes. 54

Electric

These skills have a low chance of causing the Shocked ailment to the target after the damage is dealt. Similar to Freeze, it also prevents the target from performing an action. It makes follow up Phys/Nuclear damage viable to reap the Technical bonus.

There’s a chance to afflict a teammate who dealt a basic melee attack on the Target with Shocked ailment.

Skill Name Effects SP Cost
Zio Deal light Electric damage to 1 foe. 4
Zionga Deal medium Electric damage to 1 foe. 8
Ziodyne Deal heavy Electric damage to 1 foe. 12
Thunder Reign Deal severe Electric damage to 1 foe. 48
Mazio Deal light Electric damage to all foes. 10
Mazionga Deal medium Electric damage to all foes. 16
Maziodyne Deal heavy Electric damage to all foes. 22
Wild Thunder Deal severe Electric damage to all foes. 54

Wind

Skills that belong to the Wind element receive a Technical Bonus when used on targets afflicted by the Burned ailment.

Skill Name Effects SP Cost
Garu Deal light Wind damage to 1 foe. 3
Garula Deal medium Wind damage to 1 foe. 6
Garudyne Deal heavy Wind damage to 1 foe. 10
Panta Rhei Deal severe Wind damage to 1 foe 42
Magaru Deal small Wind damage to all foes. 8
Magarula Deal medium Wind damage to all foes. 14
Magarudyne Deal heavy Wind damage to all foes. 20
Vacuum Wave Deal severe Wind damage to all foes. 48

Psy

Skills that belong to the Psy element receive a Technical Bonus when used on targets afflicted by the psychological ailment.

Skill Name Effects SP Cost
Psy Deal light Psy damage to 1 foe. 4
Psyo Deal medium Psy damage to 1 foe. 8
Psydyne Deal heavy Psy damage to 1 foe. 12
Psychokinesis Deal severe Psy damage to 1 foe. 48
Mapsy Deal light Psy damage to all foes. 10
Mapsyo Deal medium Psy damage to all foes. 16
Mapsydyne Deal heavy Psy damage to all foes. 22
Psycho Force Deal severe Psy damage to all foes. 54

Nuclear

Simply put, Nuclear Skills are Skills whose effects alter depending on the presence of a status ailment on the target. It functions as a good connect to successfully inflicted status ailments namely: Burned, Freeze or Shocked due to garnering a Technical Bonus.

Skill Name Effects SP Cost
Frei Deal light Nuclear damage to 1 foe. 4
Freila Deal medium Nuclear damage to 1 foe. 8
Freidyne Deal heavy Nuclear damage to 1 foe. 12
Atomic Flare Deal severe Nuclear damage to 1 foe. 48
Mafrei Deal light Nuclear damage to all foes. 10
Mafreila Deal medium Nuclear damage to all foes. 16
Mafreidyne Deal heavy Nuclear damage to all foes. 22
Cosmic Flare Deal severe Nuclear damage to all foes. 54

Bless

Although Bless has a unique element, there is no Technical Bonus obtained after the damage takes effect. It differs from the other elements since it has a chance of dealing an instant kill on one or many targets.

Skill Name Effects SP Cost
Kouha Deal light Bless damage to 1 foe. 4
Kouga Deal medium Bless damage to 1 foe. 8
Kougaon Deal heavy Bless damage to 1 foe. 12
Makouha Deal light Bless damage to all foes. 10
Makouga Deal medium Bless damage to all foes. 16
Makougaon Deal heavy Bless damage to all foes. 22
God’s Judgement Half remaining HP of 1 foe. 48
Hama Small chance of instantly killing 1 foe. 8
Hamaon Medium chance of instantly killing 1 foe. 15
Mahama Small chance of instantly killing all foes. 18
Mahamaon Medium chance of instantly killing all foes. 34
Samsara High chance of instantly killing all foes.
Unique to Daisoujou.
44
Shining Arrows Deal 4 to 8 time light Bless damage to all foes.
Unique to Kaguya and Kaguya Picaro.
22

Curse

Similar to Bless, Skills that belong to Curse could instant kill either 1 or several targets. However, there is not Technical Bonus dealt either.

Skill Name Effects SP Cost
Eiha Deal light Curse damage to 1 foe. 4
Eiga Deal medium Curse damage to 1 foe. 8
Eigaon Deal heavy Curse damage to 1 foe. 12
Maeiha Deal light Curse damage to all foes. 10
Maeiga Deal medium Curse damage to all foes. 16
Maeigaon Deal heavy Curse damage to all foes. 22
Evil Judgement Half remaining HP of 1 foe. 48
Mudo Small chance of instantly killing 1 foe. 8
Mudoon medium chance of instantly killing 1 foe. 15
Mamudo Small chance of instantly killing all foes. 18
Mamudoon medium chance of instantly killing all foes. 34
Die For Me! High chance of instantly killing all foes.
Unique to Alice.
44
Magatsu
Mandala
Deal heavy Curse damage to all foes and
inflict Panic/Fear/Distress (medium odds).
Unique to Magatsu-Izanagi and Magatsu Izanagi Picaro.
30
Purgatorial Wing Deal severe Curse damage to all foes.
Unique to Tsukiyomi.
?
Abyssal Wings Deal severe Curse damage to all foes. Unique to Tsukiyomi and Tsukiyomi Picaro. 30

Almighty

Similar to Physical Skills, the Almighty Skills do not possess any element. The advantage of Almighty Skills is that only a handful of targets resist them.

Skill Name Effects SP Cost
Megido Deal medium Almighty damage to all foes. 15
Megidola Deal heavy Almighty damage to all foes. 24
Megidolaon Deal severe Almighty damage to all foes. 38
Spirit Drain Drains SP from 1 foe. 3
Bloodsuck Drains ? HP and ? SP from 1 foe. 3
Foul Breath Increase susceptibility to all ailments of 1 foe. 8
Stagnant Air Increase susceptibility to all ailments of all foes and allies. 5
Ghastly Wail Instantly kill all foes under Fear. 28
Black Viper Deal severe Almighty damage to 1 foe. Unique to Satan. 48
Morning Star Deal severe Almighty damage to all foes. Unique to Lucifer. 52
Door of Hades Deal heavy Almighty damage to all foes with
medium chance of instant kill. Unique to Thanatos and Thanatos Picaro.
32
Abyssal Gaze Deal severe Almighty damage to all foes. Unique to Hastur. 50
Blade of Rebellion Deal severe Almighty damage to 1 foe. Extra effectiveness against an enemy that is down. Unique to ??. 99
Myriad Truths Deal heavy Almighty damage to all foes. Hits three times. Unique to Izanagi-no-Okami and Izanagi-no-Okami Picaro. 40

Other Persona Compendium Guides

Persona Compendium
Acquiring Personas Treasure Persona Reaper Persona
Awakened Ultimate Persona Third Tier Persona Arcana Ultimate Persona
Persona Fusion
Electric Chair Gallows Lock Down
Fusion Alarm Incense Challenge Battle
Persona Skills and Characteristics
Physical and Gun Skills Magic Skills Passive Skills
Support Skills Healing Skills Status Recovery Skills
Status Ailment Skills Status Conditions Special Characteristics

Persona 5 Royal Recommended Article List

Persona 5 / Persona 5 Royal Recommended Articles
News and Features Story Walkthroughs Palace Guides
Boss Guides Characters Confidants
Persona Compendium Electric Chair and Skill Cards Confidant Gift Guide

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4 Comments

  1. I know that in the original P5 God’s and Evil Judgement were called Divine Judgement and Demonic Decree, but I’m not saying you’re wrong, as I have yet to encounter these moves in Royal, and I know that some moves, such as Snipe and Cripple now being called Gun Boost and Amp, so I don’t know if these were changed.

    Also, Morning Star is not a DLC move, as no DLC persona can learn it, and Lucifer isn’t one. I also seem to recall Satanael being able to learn Black Viper, and am unsure about Satan.

    I also know that in the original P5, Black Viper could be inherited, and have heard that it isn’t true in Royal, though I have yet to conclusively determine that.

    In conclusion, there’s a lot of what I believe to be confusion about move names that might have been different in past Persona/SMT, what moves are exclusive to persona, and I also think that grouping the original P5 and Royal into one list is redundant and unhelpful, as there are clearly differences between the 2, and the distinction isn’t made clear enough here.

  2. It’s not Light nor Darkness, but “Bless” and “Curse”.
    For the “Ragnarok”, I think it’s called “Inferno”, “Nifiheim” is called “Diamond Dust”, “El Jihad” is surely called “Wild Thunder”.
    “Burning Petals” is called Blazing Hell.