Zorro Persona and How to Fuse in Persona 5 Royal
Zorro is an Initial Persona exclusive to Morgana or Mona in Persona 5 and Persona 5 Royal. This Persona belongs to the Magician Arcana.
All Magician Arcana Compendium
Zorro Overview
A name that means “fox” or “sly” in Spanish, Zorro is a fictional character created by famous pulp writer Johnston McCulley in 1919. In the books, he is a nobleman who defends common and indigenous people against tyranny and oppression.
Zorro’s true name is Don Diego de la Vega. His Persona version looks more muscular, with the exception of its thighs and feet which look very similar to humans. He also has a large belt with a huge belt buckle shaped like a “Z.” He wields a rapier, similar to what he uses in his original iteration. He is Morgana’s initial persona.
Zorro Persona Base Stats
Arcana | Price | Base Lv. | St | Ma | En | Ag | Lu |
---|---|---|---|---|---|---|---|
Magician | 2,100 | Lv.4 | 2 | 3 | 1 | 3 | 1 |
Normal Itemization | Fusion Alarm |
---|---|
N/A | N/A |
Zorro Persona Skill Affinities
Phys | Gun | Fire | Ice | Elec |
---|---|---|---|---|
– | – | – | – | Weak |
Wind | Psy | Nuke | Bless | Curse |
Resist | – | – | – | – |
Zorro Persona Skill and Effects
Affinity | Skill | Cost | Effect | Level |
---|---|---|---|---|
Trait | Proud Presence | N/A | Increases effect of allies’ healing skills. | Innate (P5R only) |
Wind | Garu | 3 SP | Light Wind damage to 1 foe. | Innate |
Recovery | Dia | 3 SP | Slightly restore HP of 1 ally. | Innate |
Recovery | Patra | 4 SP | Cure Dizzy/Forget/Sleep/Hunger of 1 ally. | Level 5 |
Recovery | Media | 7 SP | Slightly restore HP of party. | Level 11 |
Physical | Lucky Punch | 3% HP | Minuscule Physical damage to 1 foe, high critical rate. | Level 13 |
Wind | Magaru | 8 SP | Minuscule Physical damage to 1 foe, high critical rate. | Level 16 |
Ailment | Pulinpa | 3 SP | Inflict Confusion (high odds) 1 foe. | Level 19 |
Recovery | Me Patra | 8 SP | Cure Dizzy/Forget/Sleep/Hunger of party. | Level 21 |
Recovery | Diarama | 6 SP | Moderately restore HP of 1 ally. | Level 24 |
Wind | Garula | 6 SP | Medium Wind damage to 1 foe. | Level 26 |
Recovery | Recarm | 8 SP | Revive 1 ally with 50% HP recovered. | Level 28 |
Support | Wind Break | 15 SP | Suppress innate Wind resistances of all foes for 3 turns. | Level 32 |
Recovery | Mediarama | 12 SP | Suppress innate Wind resistances of all foes for 3 turns. | Level 34 |
Wind | Magarula | 14 SP | Medium Wind damage to all foes. | Level 37 |
Physical | Miracle Punch | 8% HP | Medium Physical damage to 1 foe, high critical rate. | Level 40 |
Passive | Wind Boost | N/A | Strengthen Wind attacks by 25%. | Level 43 |
Recovery | Samarecarm | 18 SP | Revive 1 ally with all HP recovered. | Level 45 |
Recovery | Diarahan | 18 SP | Fully restore HP of 1 ally. | Level 49 |
Wind | Garudyne | 10 SP | Heavy Wind damage to 1 foe. | Level 52 |
Support | Masukunda | 24 SP | Decrease Agility of all foes for 3 turns. | Level 55 |
Recovery | Mediarahan | 30 SP | Fully restore HP of party. | Level 58 |
Wind | Maragudyne | 20 SP | Heavy Wind damage to all foes. | Level 62 |
Passive | Wind Amp | N/A | Strengthen Wind attacks by 50%. | Level 69 |
Recovery | Salvation | 48 SP | Fully restore HP of party and cure all non-special ailments. | Level 75 |
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